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Gavin Carter Q&A at GameProducer
Interview - posted by Vault Dweller on Thu 25 May 2006, 19:37:52Tags: Bethesda Softworks; The Elder Scrolls IV: Oblivion
GameProducer has scored a rare Oblivion post-release interview with Gavin Carter:
On other interviews you have mentioned Oblivionâ€™s Radiant AI. Now as the game is out, have players noticed the system? What kind of feedback have you got? Did the system turn out as you and your team wanted it to be?And Gavin has mastered that skill long time ago.
Players have commented quite a bit about how big of a difference the system makes over Morrowindâ€™s static NPCs. The stories that you can read all over the internet on various forums have been great. Iâ€™ve read everything from peopleâ€™s reaction to hearing cool unscripted conversations, to crazy stories of massive brawls breaking out in the middle of town, wiping out homes and stores alike. I think the system accomplished the goal of providing a varied and unique user experience, and weâ€™ll certainly look into refining it in the future.
What kind of skills do you need as a game producer?
Spotted at: RPG Dot