Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

The Vile Lair - a Bethesda story

Click here and disable ads!

The Vile Lair - a Bethesda story

Game News - posted by Vault Dweller on Thu 13 July 2006, 16:41:43

Tags: Bethesda Softworks; The Elder Scrolls IV: Oblivion

Bethesda has announced a new Oblivion downloadable content, creatively called The Vile Lair:


* A multilevel lair for murderous players to find refuge
* The Font of Renewal, where a player may purge himself of Vampirism
* The Shrine of Sithis where the infamous player may heal and be cured of disease
* A Dark Minion, who the player may employ to find gold in a most unseemly manner
* A Todd Howard, who will trick the player out of his gold in a most unseemly manner
* A 'cattle pen' for vampires to dine
* An indoor garden of venomous plants, including the notorious Chokeberry to feed to your enemy
* Various furnishing upgrades, including a study room and storage area
I can't believe people are buying this shit.

Spotted at: RPG Dot

There are 67 comments on The Vile Lair - a Bethesda story

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.065634965896606 seconds