Good Old Games
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Odds are, something you like very much sucks. Why? Because this is the RPG Codex
News Content Gallery People Games Companies  
Forums About Donate RSS Contact Us!  

1UP takes a look at Jade Empire: Special Edition

Visit our sponsors! (or click here and disable ads)

1UP takes a look at Jade Empire: Special Edition

Review - posted by Role-Player on Sat 24 February 2007, 20:28:03

Tags: BioWare; Jade Empire

More of a footnote than a proper review, 1UP takes time to look at Jade Empire, that whack Chinatown beat'em up from Bioware. They give it a 7 out of 10 and mostly lament the "crippled combat":
Jade's twitch-based combat isn't nearly as compelling as its fiction; brawls essentially boil down to button mashing, as you assail opponents with alternating weak/strong attacks. You can swap fighting styles on the fly, though you'll likely find yourself dumping all of your experience points into two or three stances and just running exclusively with those. For a game whose story hinges so much on the martial arts, Jade's strangely devoid of tactical depth or challenge; bumping the difficulty slider just swings things to the other extreme, and the on-demand Focus mode (read: bullet time) acts as an all-powerful panic button that trumps almost any foe you'll ever face. Oh, and the various traveling companions you hook up with (who run the gamut from a drifter to demon-child) make combat even less challenging.
For a pretty actiony combat model, I'm surprised Bioware didn't look to titles being developed at the same time that provided more options and a greater challenge.

Spotted at: 1UP

There are 44 comments on 1UP takes a look at Jade Empire: Special Edition

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker RSS Feed
This page was created in 0.023465156555176 seconds