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New levels of stupidity discovered - a Witcher review

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New levels of stupidity discovered - a Witcher review

Review - posted by Vault Dweller on Tue 6 November 2007, 17:01:22

Tags: CD Projekt; Witcher, The

Strategy Informer<a/> has posted an absolutely idiotic [url=/]The Witcher review, giving the game 7.7, because the game is NOT FOR HARDCORE ROLE-PLAYERS WHO PLAY OBLIVION. Imagine that.


The linearity of the game demands a few sacrifices in the expected freedom most RPG’s now boast, and many quests or characters are simply unavailable until a specific in-game trigger has been pulled to progress the plot. While this might cause consternation for a diehard role player...​
In case you're wondering:

con·ster·na·tion
–noun
a sudden, alarming amazement or dread that results in utter confusion

So, let me get this straight, a die hard role-player will be confused and alarmed that not every quest is available right away?


Indeed, The Witcher could quite reasonably be accused of being an RPG for non-role players; a game of middle ground and familiar mechanics for those who don’t want to wander the countryside murdering wolves or designing their own costume.​
Fucking morons.


Overall, The Witcher delivers on its promises. While an ardent RPGer might miss the expansive free roaming of Oblivion, the highly absorbing storyline (which has been deliberately avoided in this review so as not to spoil it for those who buy the game on this strength) coupled with a game that, for once, actually makes good on claims of early decisions directly affecting the gameplay makes it a worthy addition to the burgeoning dark fantasy genre. Perhaps not one for the hardcore role player, but an FPS gamer or MMO addict might well find The Witcher to be a great alternative to watching a DVD during the evening.
Discuss!

Thanks, BN.

There are 54 comments on New levels of stupidity discovered - a Witcher review

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