GameBanshee reckon Drakensang is solid, but not great
GameBanshee reckon Drakensang is solid, but not great
Review - posted by DarkUnderlord on Thu 19 March 2009, 03:39:53
Tags: DrakensangGameBanshee have a rather comprehensive five pager up about Drakensang:
Drakensang is a third-person, bird's eye view RPG that utilizes real-time with pause combat. In these elements, it basically follows the rough design set down by BioWare's D&D titles, so if you've played those, Drakensang will feel at least somewhat familiar.
[...]
Smaller European releases have a bad reputation when it comes to technical polish, but Drakensang is a pretty positive exception. It ran with refreshing stability on my rig, with only one consistent crash-causing bug I could find (it would crash whenever I tried to read the second page of a certain alchemic recipe). The only major annoyance I ran into was a quest-killing bug a ways into the game, which I could not recreate after reloading, leading me to believe it was a freak occurrence.
[...]
The biggest issue in interface is the fact that the game asks you to do a lot of walking. Not a problem by itself, except that your characters walk really, really slowly...
[...]
Solid world design helps keep your surroundings looking interesting. While Drakensang actually does appear to reuse art assets pretty extensively, it manages to keep this fact fairly well-hidden from casual inspection.Overall, they like. They've also set up information databases about the game with equipment and companion details among other things.
Drakensang is a third-person, bird's eye view RPG that utilizes real-time with pause combat. In these elements, it basically follows the rough design set down by BioWare's D&D titles, so if you've played those, Drakensang will feel at least somewhat familiar.
[...]
Smaller European releases have a bad reputation when it comes to technical polish, but Drakensang is a pretty positive exception. It ran with refreshing stability on my rig, with only one consistent crash-causing bug I could find (it would crash whenever I tried to read the second page of a certain alchemic recipe). The only major annoyance I ran into was a quest-killing bug a ways into the game, which I could not recreate after reloading, leading me to believe it was a freak occurrence.
[...]
The biggest issue in interface is the fact that the game asks you to do a lot of walking. Not a problem by itself, except that your characters walk really, really slowly...
[...]
Solid world design helps keep your surroundings looking interesting. While Drakensang actually does appear to reuse art assets pretty extensively, it manages to keep this fact fairly well-hidden from casual inspection.
There are 24 comments on GameBanshee reckon Drakensang is solid, but not great