Dwarves Go Next-Gen!
Dwarves Go Next-Gen!
Game News - posted by Edward_R_Murrow on Thu 6 August 2009, 09:03:42
Tags: BioWare; Dragon Age: OriginsAnd by that, I mean they stay mostly the same in, you guessed it, Dragon Age. The official website profiles the last of the underground Dwarven cities.
History tells us that the dwarven kingdoms once spread across all of Thedas, and that the underground city–fortresses called thaigs were almost beyond counting. Kal–Sharok was the capital then, home to all the noble houses, and Orzammar was simply the home of the miner and smith castes. It is an awe–inspiring sight, a great city of stone standing within a vast cavern, poised over a sea of molten lava. There the forges ring loudest, and the finest smiths create works that are the envy of all races. Countless thaigs were lost in the first Blight, when the darkspawn poured out of the Deep Roads like smoke. With each generation, more of the Deep Roads had to be sealed, more thaigs lost forever. Now only Orzammar stands—the last bastion of the dwarven race and its finest creation.Remember, as long as you use a goofy made-up word for something, you can pass anything off as fantastic and exotic.
Spotted at: Gamebanshee
History tells us that the dwarven kingdoms once spread across all of Thedas, and that the underground city–fortresses called thaigs were almost beyond counting. Kal–Sharok was the capital then, home to all the noble houses, and Orzammar was simply the home of the miner and smith castes. It is an awe–inspiring sight, a great city of stone standing within a vast cavern, poised over a sea of molten lava. There the forges ring loudest, and the finest smiths create works that are the envy of all races. Countless thaigs were lost in the first Blight, when the darkspawn poured out of the Deep Roads like smoke. With each generation, more of the Deep Roads had to be sealed, more thaigs lost forever. Now only Orzammar stands—the last bastion of the dwarven race and its finest creation.
Spotted at: Gamebanshee