Witcher 2 'breakthrough RPG like Fallout 3'
Witcher 2 'breakthrough RPG like Fallout 3'
Interview - posted by DarkUnderlord on Thu 19 November 2009, 13:28:20
Tags: Witcher, ThePolygamia have a thing about The Witcher 2:
We've been to CD Projekt's conference regarding its merger with Optimus. Here are some of the facts we have learned from the conference itself and from speaking to CD Projekt's founders, Michał Kiciński and Marcin Iwiński.
* According to CD Projekt, The Witcher 2: Assassins of Kings is to be a "breakthrough RPG like Fallout 3" that should get over 90% score at Metacritic
* The Witcher 2 development team currently consists of ca. 80 people, both from CD Projekt Red and from Metropolis Software, whose FPS titled They is currently "on hold"
* The Witcher: Rise of the White Wolf, the console port of the first game, is not canceled but suspended, and will likely be made after all. This time with the use of CD Projekt's own technology, not an engine outsourced from a third party. However, it might not happen until after the second game is finished.
* The Witcher 2 uses CD Projekt's internal, multi-platform engine, which is focused not only on the renderer and physics, but on non-linear quest design. CD Projekt founders believe that it will be in the vanguard among game engines, and especially RPG engines.
... and Fallout 3 broke through what, exactly?
Thanks Ausir!
We've been to CD Projekt's conference regarding its merger with Optimus. Here are some of the facts we have learned from the conference itself and from speaking to CD Projekt's founders, Michał Kiciński and Marcin Iwiński.
* According to CD Projekt, The Witcher 2: Assassins of Kings is to be a "breakthrough RPG like Fallout 3" that should get over 90% score at Metacritic
* The Witcher 2 development team currently consists of ca. 80 people, both from CD Projekt Red and from Metropolis Software, whose FPS titled They is currently "on hold"
* The Witcher: Rise of the White Wolf, the console port of the first game, is not canceled but suspended, and will likely be made after all. This time with the use of CD Projekt's own technology, not an engine outsourced from a third party. However, it might not happen until after the second game is finished.
* The Witcher 2 uses CD Projekt's internal, multi-platform engine, which is focused not only on the renderer and physics, but on non-linear quest design. CD Projekt founders believe that it will be in the vanguard among game engines, and especially RPG engines.
Thanks Ausir!
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