GOG.com
Donate to Codex
Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games

Peter Molyneux Interview

Click here and disable ads!

Peter Molyneux Interview

Interview - posted by VentilatorOfDoom on Thu 18 March 2010, 15:06:38

Tags: Lionhead Studios; Peter Molyneux

Peter Molyneux, of the Fable RPG fame, has been interviewed at the GDC.

<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">“You can also touch your wife in the game, and I will leave that to your imagination,” Molyneux said.

If you’re thinking that Fable III might take advantage of Microsoft’s new gesture control system, Project Natal, that might be a good guess.

And Molyneux said that the new game has a better combat system. You’ll feel more powerful as your combat experience grows. The weapon you carry on your back gets longer with the more foes you vanquish. If you behave in an evil manner, your blade will be nasty and drip with blood. If you behave in a noble way, the blade will be shiny and look more heroic. There is more depth in the combat, with more variation in the finishing moves when you’re delivering a killing blow.

The question is, will your farts become stronger and more deadly as you grow in power?

Spotted at: Gamebanshee

There are 32 comments on Peter Molyneux Interview

Site hosted by Sorcerer's Place Link us!
Codex definition, a book manuscript.
eXTReMe Tracker
rpgcodex.net RSS Feed
This page was created in 0.059907913208008 seconds