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Mass Effect 2 Did Away With Evil Prejudices

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Mass Effect 2 Did Away With Evil Prejudices

Editorial - posted by VentilatorOfDoom on Tue 13 April 2010, 15:07:01

Tags: BioWare; Mass Effect 2

and thus sets the bar for games to come in another important aspect of RPG gaming: political correctness.
Except of course when it comes to gay romances, which are still severely lacking from ME2, but I think we all know that this issue can be easily fixed by appropriate DLC.

<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">I’ve been playing a little bit of “Mass Effect 2” lately and it suddenly hit me: This is a fairly progressive video game. After all, unlike so many other games, this one has a strong, hispanic protagonist.

OK. Let me take a step back and clarify: my character is hispanic.

If you play the role-playing-game/shooter hybrid “Mass Effect 2,” yours might be Black. He might be Asian. He might be biracial. Your version of Commander Shepard might even be a woman – that’s the beauty of any game that allows you to custom-tailor the protagonist and leaves you with an open-ended back-story.

The game only forces the last name upon you, so you aren’t confused when the entire game’s voice acting refers to you as “Commander Shepard.”

At first, the option to create a character of any race, ethnicity or gender in video games made me feel as if the medium had finally made great strides in inclusion, compared to film and television.

I kinda understand this guy. He's hispanic after all. So Jorge, let me assure you it is not your fault that you're hispanic, you've been born with the condition.
Spotted at: Watch

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