Dragon Age Editorials
Dragon Age Editorials
Editorial - posted by VentilatorOfDoom on Sat 24 April 2010, 14:18:03
Tags: BioWare; Dragon Age: OriginsThe tireless and constant work of the Greywardens produced 2 more editorials.
The first one explores the technological stasis of the Dragon Age Universe.
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Medieval technology and buildings did not, in fact, remain stagnant; the appearance of castles changed within a century’s period, much less three. The idea that technology did not progress was incredibly persistent, however – persistent enough to become ensconced within modern fantasy, and thereby make an appearance in Dragon Age: Origins. Technology in the so-called Dark Ages changed, became more prevalent, fell out of favor and evolved. Styles of clothing and armor may not have qualitatively improved in any dramatic fashion from the Roman centuries, but they certainly looked different – and they improved in variety and quantity, as the techniques necessary to make them became perfected.
Oh my god! Feature X in Game Y wasn't *realistic* !
The second one is a tale of woe, concerning the sad fate of the Mages in DA.
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Despite the allure of living as a mage outside the system, it nevertheless seems that becoming an apostate is a difficult choice to make. Though Morrigan speaks fondly of her times with Flemeth teasing the templars and leading them to their doom, her survivor’s stories of life as an apostate are also colored by loneliness and isolation. And though Anders obviously chafes under the Chantry’s yoke so much that he made seven escape attempts from the Circle, his desire for human companionship is a clear stumbling block against living the life of the typical hermit apostate.
Mages who don’t wish become Tranquil or live a life on the run must accept their place within the Circle. But living under the Chantry’s rule is likely for most mages a double-edged sword. Regardless of your views on Andraste, the Maker, or the Chant, life under constant scrutiny, and being the black sheep of the Chantry’s philosophy would wear heavily upon even the most loyal of mages.
DA Mages are pussies, that's their problem. They summon a demon - zing! they're possessed. A clear indicator for lacking willpower. Killing all templars would be the obvious way to go imo, but they can't handle that it seems.
Spotted at: RPGWatch
The first one explores the technological stasis of the Dragon Age Universe.
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Medieval technology and buildings did not, in fact, remain stagnant; the appearance of castles changed within a century’s period, much less three. The idea that technology did not progress was incredibly persistent, however – persistent enough to become ensconced within modern fantasy, and thereby make an appearance in Dragon Age: Origins. Technology in the so-called Dark Ages changed, became more prevalent, fell out of favor and evolved. Styles of clothing and armor may not have qualitatively improved in any dramatic fashion from the Roman centuries, but they certainly looked different – and they improved in variety and quantity, as the techniques necessary to make them became perfected.
Oh my god! Feature X in Game Y wasn't *realistic* !
The second one is a tale of woe, concerning the sad fate of the Mages in DA.
<p style="margin-left:50px;border-style:solid;border-width:1px;border-top-color:#ffffff;padding:5px;border-right-color:#bbbbbb;border-left-color:#ffffff;border-bottom-color:#bbbbbb;">Despite the allure of living as a mage outside the system, it nevertheless seems that becoming an apostate is a difficult choice to make. Though Morrigan speaks fondly of her times with Flemeth teasing the templars and leading them to their doom, her survivor’s stories of life as an apostate are also colored by loneliness and isolation. And though Anders obviously chafes under the Chantry’s yoke so much that he made seven escape attempts from the Circle, his desire for human companionship is a clear stumbling block against living the life of the typical hermit apostate.
Mages who don’t wish become Tranquil or live a life on the run must accept their place within the Circle. But living under the Chantry’s rule is likely for most mages a double-edged sword. Regardless of your views on Andraste, the Maker, or the Chant, life under constant scrutiny, and being the black sheep of the Chantry’s philosophy would wear heavily upon even the most loyal of mages.
DA Mages are pussies, that's their problem. They summon a demon - zing! they're possessed. A clear indicator for lacking willpower. Killing all templars would be the obvious way to go imo, but they can't handle that it seems.
Spotted at: RPGWatch