Witcher 2 - Story is the Ultimate Feature
Witcher 2 - Story is the Ultimate Feature
Interview - posted by Jason on Sun 3 October 2010, 21:40:20
Tags: CD Projekt; The Witcher 2: Assassins of KingsTomasz Gop was at Eurogamer Expo 2010 to demo and discuss The Witcher 2.
If you like the first game we'd just like to assure you that the principles that made us make the first Witcher are still important to us. It was a story-driven game, and the second one is a story-driven game as well. It's the main feature of the game. The story is the ultimate feature.Afterwards, the CD Projekt crew sat down with Eurogamer for an interview.
Eurogamer: Which games do you think are influenced by The Witcher?
Jan Bartkowicz: Okay, er... [laughs]
Eurogamer: You said it!
Jan Bartkowicz: This is going to be bold, right, but I think Mass Effect was and Dragon Age was for sure, because we made some things that weren't really that popular in RPGs at the time. For example, erotic themes in RPG games - it's still really difficult to handle. You see games running into clichéd areas when doing erotic content. It's hard to do them as a believable thing because the player's always trying to find the hidden mechanism behind it so it will be easy to show. Mass Effect has its way to do this and I think Dragon Age was bolder than that too. So I think Witcher was an important factor in this department.
Also in the choice-and-consequence department. Dragon Age really was influenced by us and that's great, because it's a genre that doesn't have that many games and it's not like that serious a competition, because at the end of the day if you're an RPG player you're not going to get that many games, so you're not considering, "Is it going to be Fallout 3 for me or The Witcher?" You're probably going to play both. It's not like Bad Company or Modern Warfare where you're playing through the whole year. That's why I think our little RPG genre family is more tight, because we're not looking at each other thinking, "Argh, they're going to steal our gamers!"
Spotted at: Eurogamer
If you like the first game we'd just like to assure you that the principles that made us make the first Witcher are still important to us. It was a story-driven game, and the second one is a story-driven game as well. It's the main feature of the game. The story is the ultimate feature.
Eurogamer: Which games do you think are influenced by The Witcher?
Jan Bartkowicz: Okay, er... [laughs]
Eurogamer: You said it!
Jan Bartkowicz: This is going to be bold, right, but I think Mass Effect was and Dragon Age was for sure, because we made some things that weren't really that popular in RPGs at the time. For example, erotic themes in RPG games - it's still really difficult to handle. You see games running into clichéd areas when doing erotic content. It's hard to do them as a believable thing because the player's always trying to find the hidden mechanism behind it so it will be easy to show. Mass Effect has its way to do this and I think Dragon Age was bolder than that too. So I think Witcher was an important factor in this department.
Also in the choice-and-consequence department. Dragon Age really was influenced by us and that's great, because it's a genre that doesn't have that many games and it's not like that serious a competition, because at the end of the day if you're an RPG player you're not going to get that many games, so you're not considering, "Is it going to be Fallout 3 for me or The Witcher?" You're probably going to play both. It's not like Bad Company or Modern Warfare where you're playing through the whole year. That's why I think our little RPG genre family is more tight, because we're not looking at each other thinking, "Argh, they're going to steal our gamers!"
Spotted at: Eurogamer
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