The Elder Scrolls V: Skyrim - Preview
The Elder Scrolls V: Skyrim - Preview
Preview - posted by VentilatorOfDoom on Fri 5 August 2011, 12:44:35
Tags: Bethesda Softworks; The Elder Scrolls V: SkyrimEurogamer had some hands-on time with Skyrim at the QuakeCon. Here are their impressions.
The best I can really do is to pick one path and see where it goes, so as soon as I exit the character creator – decked out as a smart but sexy male Khajiit cat warrior – I grab a fireball spell in one hand and a war axe in the other and make a beeline for the nearest mountain.
It's not a long climb to the summit, but it's eventful enough. One of the first things that happens is I run into some bandits protecting a small tower outpost on the mountain road. My left hand's effectively a flamethrower and I drench them in magic, finishing them with the axe if they get too close.
Switching magic out for a shield for a bit of variety, I block a couple of blows and respond with a flurry of slashes that send blood flying and culminate in a neat axe-through-skull finishing animation. These contextual finishers pop up a few times in the next hour and they always look snazzy.
The game is most excellent by the sound of it.
The best I can really do is to pick one path and see where it goes, so as soon as I exit the character creator – decked out as a smart but sexy male Khajiit cat warrior – I grab a fireball spell in one hand and a war axe in the other and make a beeline for the nearest mountain.
It's not a long climb to the summit, but it's eventful enough. One of the first things that happens is I run into some bandits protecting a small tower outpost on the mountain road. My left hand's effectively a flamethrower and I drench them in magic, finishing them with the axe if they get too close.
Switching magic out for a shield for a bit of variety, I block a couple of blows and respond with a flurry of slashes that send blood flying and culminate in a neat axe-through-skull finishing animation. These contextual finishers pop up a few times in the next hour and they always look snazzy.
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