Mass Effect 3 Info Package
Mass Effect 3 Info Package
Game News - posted by VentilatorOfDoom on Mon 7 November 2011, 10:09:18
Tags: BioWare; Mass Effect 3For starters, there's an interview available with ME3 producer Jesse Houston.
Does Multiplayer affect the success of my Shepard in the main story?
Absolutely. Multiplayer will definitely have an effect on your SP experience through the Galaxy at War system, so as you play the MP and the Co-Op and the more successful you are, the more that will affect your Galactic Readiness level which will then affect your end game result.
How do SP and MP work together/complement each other?
They complement each other really well in that the Galaxy at War System takes the actions played in MP and pushes them to your SP achievements. The SP elements will dovetail really nicely into those and both those actions will allow your Shepard to have a different ending depending on those actions. That said, SP can still be played all by itself without any kind of multiplayer or third party and you can still get the absolute best ending. This just gives you new options to be able to get that ending.
Which classes/races can you play as? Can you be a geth?
We haven’t given the full list yet. But as an example, you can totally play as a Krogan, as a Drell, as an Asari. Beyond those, I can’t give away all of the details, but I can say there will be a lot of interesting races that you may not expect to be able to play as because they wouldn’t normally be looked upon as characters who are for the fight normally. That said we’ll be releasing more and more characters through DLC later.
I hope that doesn't mean you have to do any MP crap.
Additionally, a ME3 beta version was "accidentally" leaked to XBoxLive due to "human error". Some new info came forth from it. Jesse Houston officially responded:
As most of you know by now, this evening an accidental leak occurred of some early<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect 3</span> beta code. Microsoft has advised us that through human error at their end, content which was meant for internal beta testing was flagged incorrectly and released to individuals who had signed up for the beta of the Xbox Live dashboard update. It has since been taken down and deactivated.
We’d like to stress that the leaked code is in a rough, unfinished state and was not meant for public release. The content is not final, and is not reflective of the quality of the finished, polished game due for release on March 6, 2012 (March 9 in Europe).
One feature that was present in this early build is a set of game play modes that are in development. In the beta code they are referred to as “action mode”, “story mode” and “RPG mode”. We want to stress that these features are still in the early stages of development and will receive considerable iteration and refinement.<span style="font-style: italic;"> </span>These modes are designed to give players an even finer degree of control over their game experience than ever before. Whether it be someone who finds the combat difficult but wants to experience the amazing story, someone who wants to focus on the action and combat game play, or fans who want the rich, story-driven RPG<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect</span> experience they’ve come to love –<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect 3</span> will support <span style="text-decoration: underline;">all</span> of these options. We’ll have more info in the days ahead!
Now that the game has an RPG mode, maybe creating ME3 threads in GRPGD is appropriate.
Spotted at: Gamebanshee
Does Multiplayer affect the success of my Shepard in the main story?
Absolutely. Multiplayer will definitely have an effect on your SP experience through the Galaxy at War system, so as you play the MP and the Co-Op and the more successful you are, the more that will affect your Galactic Readiness level which will then affect your end game result.
How do SP and MP work together/complement each other?
They complement each other really well in that the Galaxy at War System takes the actions played in MP and pushes them to your SP achievements. The SP elements will dovetail really nicely into those and both those actions will allow your Shepard to have a different ending depending on those actions. That said, SP can still be played all by itself without any kind of multiplayer or third party and you can still get the absolute best ending. This just gives you new options to be able to get that ending.
Which classes/races can you play as? Can you be a geth?
We haven’t given the full list yet. But as an example, you can totally play as a Krogan, as a Drell, as an Asari. Beyond those, I can’t give away all of the details, but I can say there will be a lot of interesting races that you may not expect to be able to play as because they wouldn’t normally be looked upon as characters who are for the fight normally. That said we’ll be releasing more and more characters through DLC later.
Additionally, a ME3 beta version was "accidentally" leaked to XBoxLive due to "human error". Some new info came forth from it. Jesse Houston officially responded:
As most of you know by now, this evening an accidental leak occurred of some early<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect 3</span> beta code. Microsoft has advised us that through human error at their end, content which was meant for internal beta testing was flagged incorrectly and released to individuals who had signed up for the beta of the Xbox Live dashboard update. It has since been taken down and deactivated.
We’d like to stress that the leaked code is in a rough, unfinished state and was not meant for public release. The content is not final, and is not reflective of the quality of the finished, polished game due for release on March 6, 2012 (March 9 in Europe).
One feature that was present in this early build is a set of game play modes that are in development. In the beta code they are referred to as “action mode”, “story mode” and “RPG mode”. We want to stress that these features are still in the early stages of development and will receive considerable iteration and refinement.<span style="font-style: italic;"> </span>These modes are designed to give players an even finer degree of control over their game experience than ever before. Whether it be someone who finds the combat difficult but wants to experience the amazing story, someone who wants to focus on the action and combat game play, or fans who want the rich, story-driven RPG<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect</span> experience they’ve come to love –<span style="font-style: italic;"> </span><span style="font-style: italic;">Mass Effect 3</span> will support <span style="text-decoration: underline;">all</span> of these options. We’ll have more info in the days ahead!
Spotted at: Gamebanshee