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Emulation central - recommendations in 1st post

Joined
Jan 3, 2019
Messages
556
I'll just stick to games with actual human translations or just have moon runes and not know what any of it says.
 
Self-Ejected

aweigh

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Joined
Aug 23, 2005
Messages
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Location
Florida
oh, btw, LOST ODYSSEY runs at fullspeed for me on the most recent Xenia Canary build. I'm on i5 8400 / gtx 1060.

There was some slight sound skipping during the very first encounter but that was probably because it was stitched into the introductory cutscene (actually pretty cool effect how it transitions back and forth).

you can get latest Xenia canary here: https://ci.appveyor.com/api/buildjobs/cdq18u7b2l0g5esa/artifacts/xenia-canary.zip

I tried running it at 2x resolution but, alas, performance tanked to 15-17fps (fullspeed for this game = 30fps, though menus are in 60fps).

I played the first hour or so, seems like a very well-made game with lots of polish. I'll come back to it in a year or so when the xenia emu is better performing and i can run it at a higher resolution; standard rez sux ass.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
oh, btw, LOST ODYSSEY runs at fullspeed for me on the most recent Xenia Canary build. I'm on i5 8400 / gtx 1060.

There was some slight sound skipping during the very first encounter but that was probably because it was stitched into the introductory cutscene (actually pretty cool effect how it transitions back and forth).

you can get latest Xenia canary here: https://ci.appveyor.com/api/buildjobs/cdq18u7b2l0g5esa/artifacts/xenia-canary.zip

I tried running it at 2x resolution but, alas, performance tanked to 15-17fps (fullspeed for this game = 30fps, though menus are in 60fps).

I played the first hour or so, seems like a very well-made game with lots of polish. I'll come back to it in a year or so when the xenia emu is better performing and i can run it at a higher resolution; standard rez sux ass.

It's fantastic. Ranks among my favourite JRPG's. You will also probably break the shit out of its systems as the game goes forward, but thats another story...
 

InD_ImaginE

Arcane
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Joined
Aug 23, 2015
Messages
5,444
Pathfinder: Wrath
So I tried to setup the Retroarch AI Translation (using Z translate) and stuff actually worked...

If not for the fact that the emulator immediately crashes after displaying the english text-over

A tired using the GBA and N64 core (there are only 1 each I think from the sever), both crashed all the same.

Anybody know whats wrong?
 

InD_ImaginE

Arcane
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Joined
Aug 23, 2015
Messages
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Pathfinder: Wrath
Additionally I can't see Beetle cores for Retorarcxh from its cores download list.

Where can I get it?
 

flyingjohn

Arcane
Joined
May 14, 2012
Messages
2,968
Additionally I can't see Beetle cores for Retorarcxh from its cores download list.

Where can I get it?
For both of your issues try updating retroarch(or just making afresh install) or changing your graphic driver in retroarch from vulkan to opengl.

If that doesn't work then i can provide you with a link to the cores and see what i can find about retoarch config and web links which are probably the problem.
 

InD_ImaginE

Arcane
Patron
Joined
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Messages
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Pathfinder: Wrath
Additionally I can't see Beetle cores for Retorarcxh from its cores download list.

Where can I get it?
For both of your issues try updating retroarch(or just making afresh install) or changing your graphic driver in retroarch from vulkan to opengl.

If that doesn't work then i can provide you with a link to the cores and see what i can find about retoarch config and web links which are probably the problem.

The AI translation actually works if I only use Ztranslate (10000 calls limit/month). I am trying to setup the VG Translate one with Google API (25000 characters per day), but when I try to using VG Translate on my game the emulator crashed.

Making fresh installs works for PSX one. Playing SRW 2 Complete Box and because the game was story light the machine translation is somewhat OK vs AGTP SRW 2 translation for the SNES game. Sentences are fucked but at the very least you get a clear context about what people are doing.
 
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aweigh

Self-Ejected
Joined
Aug 23, 2005
Messages
17,978
Location
Florida
it took me a while to learn to use RetroArch UI but it was worth it.

I'm not exaggerating right now when I say: RetroArch has the worst UI ever designed. I know they're trying to copy the Playstation UI but they did it wrong.

Anyone who says they can't use RA because of the UI, I would not try to convince them otherwise. It's horrible. It doesn't even explain to you how to open a core's working menu while you're playing (you have to press F1), and pressing the cancel button doesn't back you out of said menu, you have to manually scroll back into the working menu if you accidentally back out of it and then choose Resume.

It is truly, TRULY one of the worst UIs I've ever seen for any computer program. Still, it's the only option one has if you want to use the best N64 and PS1 emulators, and it's also the only option one has if you want to use a good CRT shader.

It's a bad situation :/
 

Hirato

Purse-Owner
Patron
Joined
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Messages
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Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
Yeah, Retroarch's UI is complete AIDS.
A tip I'll give you is to press F5 - It'll make it popup an interface that's significantly more usable and PC centric, so you can at least configure it without the absolute ass cancer than is the standard retroarch UI.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,249
Location
BRO
Codex 2012
BROS QUESTION

DOES DOLPHIN RUN ROGUE LEADER GOOD

LAST TIME I TRIED I COULDNT USE THE TARGETING COMPUTDT
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,875
Location
The Khanate
Last I checked it's only good for Mario and BOTW. SMTV is years away anyway so I'm sure it'll be mature by then, though.

:dealwithit:
 

PrettyDeadman

Guest
Wil Ryzen 5 3600 be good enough for emulation?
I am talking about YUZU, CEMU, CITRA, XENIA and RPCS3.
I am planning to build something like this, but with ryzen 3600:
 

PrettyDeadman

Guest
can wii u emulator run bayonetta 2 yet?
Specs: GTX 970, Ryzen 5 3600, 16gb Corsair Vengeance LPX 3000mhz.
1080p with 2x shadow resolution:
7Qc7J6h.png

2k (downslaced to 1080p) with 4x shadow resolution:
TCw6ajC.png

Stable 60 fps.
Can't finish that part though...
 
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Jonathan "Zee Nekomimi

Hoarder of loli kats./ Funny ^._.^= ∫
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Joined
Mar 4, 2019
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Codex+ Now Streaming!
Hello my bros, i am having problems with my citra emulator, for some unknown reason, when i try running a game from the emulator program it lags, but when i launch straight from the room is running just fine. Version of citra is:
unknown.png
 

Hirato

Purse-Owner
Patron
Joined
Oct 16, 2010
Messages
3,958
Location
Australia
Codex 2012 Codex USB, 2014 Shadorwun: Hong Kong
I saw a bug report on RPCS3 that mentioned that the guy had a much better performance when any emulator windows weren't in focus by the desktop.
He also had an nvidia GPU and a intel CPU without a tonne of cores - maybe the same nvidia windows driver bug applies to you and citra?
 

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