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Assassins Creed Viking 2020 possibly called "Kingdom"

Discussion in 'General Gaming' started by Oracsbox, Apr 7, 2019.

  1. Think big! Smoking Dicks

    Think big!
    Joined:
    Oct 29, 2008
    Messages:
    10,420
    Jade Raymond was the initial creator.
     
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  2. TheChickenKing Learned

    TheChickenKing
    Joined:
    Sep 16, 2016
    Messages:
    254
    Is there a joke here I'm not picking up on? Because that's definitely not true.
     
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  3. Sam Ecorners Arcane Patron

    Sam Ecorners
    Joined:
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    Location:
    Gallbladder of Western Civilization
    She was the face and the ...uhhhh... body of the original reveal
     
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  4. TheChickenKing Learned

    TheChickenKing
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    Yeah, she was a producer on the original game. The creator, and original creative force, was Patrice Desilets.
     
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  5. CrunchyHemorrhoids Cipher

    CrunchyHemorrhoids
    Joined:
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    Based on the last 2 entries I expect:
    - PC protagonist design that pleases no one
    - Button mashy combat with damage sponge enemies
    - Megalomaniac environments
    - An inane npc level system where you can be brought low by a pack of higher level chickens
    - A map littered with thousands of POIs where over 90% are meaningless crap for grinders/ocders/autists and no easy way to spot the few quests/missions actually made by a human being
    - You will end up clearing a lot of christian forts for the XP required to proceed with the main quest
    - Final DLC takes you to new duat/elysium/valhalla
     
    Last edited: Oct 24, 2019
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  6. ERYFKRAD Barbarian Patron

    ERYFKRAD
    Joined:
    Sep 25, 2012
    Messages:
    15,930
    Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire
    Say what?
     
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  7. CrunchyHemorrhoids Cipher

    CrunchyHemorrhoids
    Joined:
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    1,203
    Towns will be primarily made of an elevated gigantic chieftain hall in the middle that would put the lotr golden hall to shame, with a couple of forgotten little huts on the side for the demographic minority of commoners.
     
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  8. aweigh Arcane

    aweigh
    Joined:
    Aug 23, 2005
    Messages:
    15,426
    Location:
    Florida
    Show Spoiler
    [​IMG]

    Show Spoiler
    [​IMG]
     
    Last edited: Oct 26, 2019
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  9. baud Arbiter

    baud
    Joined:
    Dec 11, 2016
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    1,186
    Location:
    Septentrion
    I don't see how it's relevant for the thread since she hadn't had any involvement with the series in years and she now works at Google on Stadia
     
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  10. TheChickenKing Learned

    TheChickenKing
    Joined:
    Sep 16, 2016
    Messages:
    254
    I think some people in here are confused and offended that a company might use an attractive executive who clearly takes care of themselves and is relatively personable to try and sell their product. It's a really unique concept, I know, but keep trying guys! You'll figure it out!
     
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  11. Modron Arcane

    Modron
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    May 5, 2012
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    3,897
    nah that was so early to mid 2000s now we use funny looking men in dresses with danger hair and cucks in lumberjack shirts and horn rimmed glasses to market stuff.
     
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  12. ultimanecat Erudite

    ultimanecat
    Joined:
    Mar 19, 2015
    Messages:
    375
    Jade Raymond, an actual woman, used to promote a videogame in 2007:
    Show Spoiler
    [​IMG]



    Kassandra, a fictional character that could have looked like absolutely anything, used to promote a videogame in 2018:
    Show Spoiler
    [​IMG]



    In all seriousness, I fired up Odyssey again recently after giving up on it and all it did is remind me how awful the recent games are. It's honestly my fault, because I somehow thought when Ubisoft said they were switching up their previous tired formula it meant they were replacing it with something that wasn't about 10x worse.
    Show Spoiler
    Put aside whatever dumb shit can be said about injecting modern PC sensitivity into Ancient Greece, the game is a slog and mindnumbingly boring. I'm playing on Hard which just means that a dog attacking me out in the countryside takes thirty hits to kill while I roll around it in circles. All loot is leveled and includes fun-inducing perks like "+2% dagger damage" which is extremely helpful for enemies with tens of thousands of hitpoints, and finding some of that interesting loot at the bottom of a generic cavern for the twentieth time really rewards exploration. Most of the quests you find out in the world involve talking to one person, finding another, and then killing one of them - and sometimes the killing part doesn't even make its way into things. It's ostensibly an RPG except when you level up your only choices are to invest in flavors of combat skills and your only choice of character is how much of a saucy Mediterranean bitch you want to be to the people you'll do quests for anyway. There's some sort of Peloponnesian War going on but it doesn't affect anything so go ahead and pick a side based on your opinion on helots or something because it won't matter.

    The game is beautiful and obviously required a thousand monkeys at typewriters/coding stations to piece it together. If you poke around it is kind of an alright "explore Hellas" simulator but there is nothing interesting going on anywhere.


    I think I'm about done with Western-made AAA games.
     
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  13. Drakron Arcane

    Drakron
    Joined:
    May 19, 2005
    Messages:
    6,136
    Its in a way funny how until Origins the cities were packed with people and crowds actually looked half-natural and that was part of what made AssCreed stand out due to their crowd mechanics ...

    ... now its like every fucking open world RPG ... I would say its pretty but its soulless and there is nothing to make it stand up from other open world RPGs, just generic with half-assed "crowds".
     
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