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Death Stranding Director's Cut - Kojima's post-apocalyptic deliveryman simulator

Joined
Nov 23, 2017
Messages
4,117
This game is fucking disturbing, it's like finding your roommate's diary one day and every page is about his fantasy of being a pregnant UPS guy.

Is he already a UPS guy, or is that also part of the fantasy?
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
580
In all honesty it's weird because the open world in MGSV isn't nearly so bad as long as you look at it like an interconnected mission map (and you leave as soon as you're done doing something) and not as a huge goofy place to dick around in. Now it looks like you don't have a choice and just stumble over terrain as you're primary gameplay.
 
Joined
Nov 23, 2017
Messages
4,117
Just woke up and they're about to show more of this live.



Well it's over and they didn't really show anything besides playing in your room and editing the look of it.
 
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Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,170
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I wonder if anyone will be mad that he's wearing a red hat while making America great again?

Already happened. Check the subreddit for the game. Or rather don't, I have never seen a more cultish type of fanboys than those dudes, and this is coming from someone that is looking forward to the game.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
He is peeing..... it would be ok if it was a game like postal, but in a game like this its retarded.



 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753


This game is very close to what I'd imagine a big budget NEO Scavenger would look like.


ok so this actualy gives some info..... its a open world survival delivery simulator..... all the other survival games i played were pretty boring, because all you do there is 'survive' by eating and not dying and that's the whole point of those games.... this looks like you don't have to eat and you have missions where you deliver stuff from one point to another, so it might be interesting in that aspect that you have missions where you have things to do.... might not be that bad after all as I see there are some in-depth mechanics around delivering the stuff.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Theres online element like in Dark Souls, but you can see the items other players left, ladders, boxers, structures etc....... i wonder how they will balance if 1000 players will leave stuff in the same place?
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,206
It's a clever metaphor for modern RPGs. Everything is reduced to fetch-quest and trivial repetitive tasks. The exciting modern game of the new generations has become like the boring work of the old generations.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,514
Location
Lusitânia
zy46Af5.png
 
Joined
Nov 23, 2017
Messages
4,117
It's a clever metaphor for modern RPGs. Everything is reduced to fetch-quest and trivial repetitive tasks. The exciting modern game of the new generations has become like the boring work of the old generations.

It does feel like he's taken the biggest aspect of Rockstar Games and Bethesda Games Studios games, moving from location to location, and added gameplay into the equation my making the terrain, the balance of your equipment, and stuff like your boots things you have to think about when trying to get where you're going.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
I've been replaying BOTW and rdr 2 lately and noticed that 80% of time i'm just running from one place to another....... so having an actual game with mechanics and game based around running, Kojima might have something there.

There's a difference when you just run aimlessly like in open world games where you just run because you must get from point A to B, that's boring, but Kojima has actual mechanics based around just that... i'm thinking now that this game might be pretty good after all.
 

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