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Old/obscure/underrated JRPGs

Discussion in 'jRPG Weeaboo Discussion' started by Stabwound, Jun 26, 2013.

  1. abnaxus Arcane

    abnaxus
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    Finished Burai: Gekan Kanketsuhen for PC98 (1990).

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    This is the sequel to Burai: Joukan which was a p. great game. The story picks up right where the first game ended. Basically the villains continue with their mostly petty plans, the grand design involves sending the heroes 6,000 years back in time.

    Again each individual character’s chapter (though some characters are together) must be completed before a final chapter where everyone is together. During their individual chapters the main characters are accompanied by some ‘guest’ companions who tend to be pathetically weak* in comparison and level at a glacial pace, resulting in needing to escape from a lot of battles; this is quite irritating in extensive dungeons.

    The story feels very rushed and doesn’t make much sense. In particular the lizardman chapter ends on an interesting note where he gains two interesting ‘guest’ companions but his particular story does not continue anymore in the final chapter; the other party members just meet him again at the end of a pyramid dungeon and that’s that. What I found most interesting was some “villains” redeeming themselves in the end.

    In the final dungeon the party gets split and certain party members need to fight certain mini-bosses alone or in pairs**; for some this is nearly impossible because during their individual chapter they do not get to train much at all. Moreover during the final chapter they don’t get to train anymore either; when they join the final party everything is railroaded without random encounters at all during the final parts of the game. In order to alleviate this, convenient hidden overpowered items were placed in the next-to-last dungeon that allow the weakest characters (who of course need to face the final boss) to defeat the final boss in one hit.

    The game is mostly the same as the first but there are some UI changes, different combat screen and less stats/skills.

    Interestingly not all encounters result in combat; e.g. you can encounter travelers to whom you can read their fortunes with crystal orb, tarot card, etc. Or you need to perform in front of travelers to be rewarded by gold and important information.

    Unlike the first game it is impossible to fail running from battle hence up to a point fighting can be completely skipped.

    Overall I consider the game a disappointment compared to the first. A lazy slamdunk. But I think the series as a whole though could’ve been a good animu.

    *except for the Nine-tailed fox

    **complete with a shoe-horned totally unnecessary death of two characters

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  2. abnaxus Arcane

    abnaxus
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    Original Startling Odyssey might be superior to the remake where they went full weeb.
     
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  3. abnaxus Arcane

    abnaxus
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    Finished Star Breaker by RayForce for PC Engine CD (1994). Dragon Quest XI interfered with my playthrough.



    Sci-fi/fantasy hybrid game, sort of similar to Alshark. The main character (Harry) is transported to another galaxy* and crashes with his ship on a planet under attack of Doran empire who want to revive the god of darkness. Like in Alshark you can upgrade your ship (which is expensive). There are ship battles that need to be won to gain access to new planets.

    Exactly the same gameplay and story as other RayForce games (including the same peeking on girls when they’re in the shower gags**, obvious betrayal & dramatic death of party member) but I found the combat to be more challenging.

    I think I liked the characters better than the ones in Startling Odyssey. Harry’s waifu (Aria) actually has better stats than him the entire game and at some point gets a spell that instantly erases enemies from the battlefield with 100% chance of working (note that some bosses also have a Death spell with 100% chance of working). The remaining two party member slots change throughout the game but it’s usually a melee character and a magic character (there’s one interesting instance where you need to choose one of three amazon sisters – but you’re kinda forced to pick the healer among them).

    Star Breaker refers to an uber mcguffin sword Harry obtains near the end of the game. He uses it to single-handedly destroy 50,000 space ships in a cutscene – one of the most ridiculous things ever seen outside Dragonball Z/Saint Seiya.

    The final boss is really easy since it can only cast magic and Aria can cast Reflect on entire party.

    The game ending couldn’t be better, you get an entire wedding.

    *there’s travel from star system to star system but the game shows them as galaxies

    **I wanted to do the same with Jade in Dragon Quest XI

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  4. abnaxus Arcane

    abnaxus
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    Finished Efera & Jiliora: the emblem from darkness for PC Engine CD (1991) by Brain Grey (Last Armageddon developer).

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    Action rpg starring two sassy warrior wymmyn. Like Akatsuki no Bizantira (similar game with female fighter protagonist) this is based on light novel. Jiliora is pure warrior with sword abilities while Efera can cast magic. I chose to play as Efera (game would be better if you could swap between the two at will)… maybe playing as Jiliora is better since you don’t need to worry about the stupid mana most of the game. Not to mention Jiliora is the one with the most interesting background and to top it off at one point receives a special sword named Stormbringer.

    It’s not really a button mashing game as you need to time your attacks well. Thankfully Efera has an invisibility spell that reduces a lot of tedium when backtracking. However when leveling up Efera’s MP is not replenished and can only be restored by finding plants in the wilderness that are quite rare (there are no inns at all).

    Story is interesting, the music is quite excellent, as are voice over, cutscenes and general look of the game. However gameplay is rather clunky and extremely grindy. Throughout the game majority of enemies give only 1-2 xp and you need a lot of xp to level up. I suppose this is most fun played in co-op (not even sure whether it’s possible for Jiliora to finish the game solo considering some bosses).

    Lastly, the game is quite short. Expected more of it but in the end it was alright.

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    • Brofist Brofist x 6
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    • Sweat gathers upon my brow, let me dab it Sweat gathers upon my brow, let me dab it x 1
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  5. Skall Learned

    Skall
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    Those are some very nicely framed scenes.
     
    Last edited: Oct 22, 2018
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  6. abnaxus Arcane

    abnaxus
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    Spent some time replaying as Jiliora... it's sometimes annoying being unable to avoid combat but she has a ring that allows her to regenerate all her health meaning you can save all your potions for boss fights. Much easier overall.
     
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  7. abnaxus Arcane

    abnaxus
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  8. abnaxus Arcane

    abnaxus
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  9. abnaxus Arcane

    abnaxus
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    Finished Metal Eye 2 by élf for PC98 (1994).

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    The prequel to Metal Eye 1, which was one of the very first rpgs I played on PC98: post-apocalyptic/cyberpunkish setting, cool protagonist (Findwil), stronk waifus and quirky combat.

    Main character in Metal Eye 2 is Wirg, father of Findwil (who actually pwns his daddy at the end of Metal Eye 1). He works as android trainer at technology firm in city of Zenon.

    Airia, the same android girl from Metal Eye 1 appears too. Well, and many other characters actually (even prime waifu Mei from first game).

    Gameplay is similar to other élf rpgs, i.e. grinding until you are stronk enough to pass on to the next story event. However balance seems to be completely out of whack as after leveling up eventually enemies will give only 1 xp but still hit you for hundreds of damage… also regardless of the game setting you still get to fight some generic fantasy creatures.

    Like Dragon Knight 4, some of the hentai scenes are interactive, but at least they’re relatively rare with one big exception: to unlock Aeria’s unarmed combat abilities as she levels up it is necessary to go through hentai scenes again and again when sleeping in an inn.

    Absurdly enough this game has a desert tribe of “sand women” who kidnap men into their pyramid to steal their seed. There’s also a pig fairy and a lot of other nonsense like an Arab style town where women are forced to wear burqa.

    The final bosses in the game are quite tough as you lose a party member right before and Aeria’s unarmed attacks are completely useless (guess I didn’t hentai her enough?). I could only beat them by a hair because I had bought enough potions in the final town.

    Overall quite a mediocre game. In the end what’s most interesting about it is how it ties into the first game.

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  10. TheImplodingVoice Educated

    TheImplodingVoice
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    Vanguard Bandits was really good. Played it for hours and hours
     
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  11. abnaxus Arcane

    abnaxus
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    lel dropped two games so my PC98 rpg list has been cleared :lol:

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    In the end I played 48 out of my assorted list of 76 rpg games.

    Still some pseudo RPG games to go I guess, like Tokyo Twilight Busters.
     
    Last edited: Nov 13, 2018
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  12. deuxhero Arcane

    deuxhero
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    So do any of these PC98 RPGS have lesbians or is all the porn cocks?
     
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  13. Licorice Scholar

    Licorice
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    I noticed from your more detailed posts in this thread that you mainly focused on "story" aspects.

    But, I want to know if any of these games are good or at least interesting from a gameplay or "mechanics" perspective?
     
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  14. abnaxus Arcane

    abnaxus
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    Played Emerald Dragon for PC Engine (1995).

    It’s a good remake of the PC88 classic, there aren’t many changes. In the beginning you need to fetch Tamryn in a dungeon while in PC88 version you simply meet her right away. There’s also a nice celebration sequence after the demon king is beaten.

    Near the end of the game there is a short solo section where Tamryn needs to escape and free her friends, something the original glosses over. The endgame is shorter since all the most powerful items are immediately handed to you on a silver platter, while in the original you had to look for them in a big dungeon.

    In combat, when any character except Atrushan dies it’s not an immediate game over like in the original. Also, Tamryn has three different version of her oneshot beam attack.

    Some of the dialogue is voiced and the cutscenes are impressive. The music is also great.

    Maybe due to prior knowledge of the game it took me a bit more than 20 hours to finish.

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    Last edited: Nov 26, 2018
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  15. ghostdog Prestigious Gentleman Arcane Patron

    ghostdog
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    Incidentally, I also just finished Emerald Dragon for the SNES (fan translated) It seems like it was basically the PC engine version, only with less anime cutscenes.

    I played it on my phone with an emulator mostly on the train. It's a game you can easily pick up and somewhat addictive.

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    Pros:
    -Interesting (even if it's cliche) story/characters, made even better by the playful translation.
    -Turn based combat with action points, movement on the map, etc. You can set the formation of your party.
    -Surprisingly not the classic sucky itemization of jrpgs. Weapons/armor have many stats and not only damage/defense matters.
    -Nice presentation, some cool graphics/portraits/animations.

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    Cons:
    -You can only control the main character in combat, all other characters fight on their own. This means that you can only hit with your sword and maybe once in a while use your dragon power. Basically you wait most of the time for the battle to auto-complete and hope your companions don't do something stupid. :argh:
    -Only two characters gain levels , the rest of the party members come and go with fixed levels, sometimes when they come back they are of higher level. :why the fuck:
    -Shitload of combat with lengthy animations where you mostly wait for it to auto-complete.
    -Game is linear as fuck. A couple of small sidequests, but the rest is on rails. You see this nice map but it never opens up.


    My biggest disappointment is the combat system. It could have been great if you controlled all the party and everyone gained levels. Right now it can be tedious waiting for your one character to play. I probably wouldn't have finished the game if I didn't use the turbo button during combat.


    Even so, I had fun. It's a nice game to pickup to pass time on the train or in the bathroom.
     
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  16. abnaxus Arcane

    abnaxus
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    All Glodia games have this automated combat system.

    In Vain Dream combat is much faster as healing happens through healing rings so your waifu can focus on firin her lazorz at phaggets.
     
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  17. abnaxus Arcane

    abnaxus
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    :lol::lol::lol:

    Thought this game was rpg judging from screenshots but it turned out a 2 hour walking simulator where you walk from waifu to waifu in a labyrinth, solve some basic puzzle and finish game after unlocking every H scene.

    Only memorable part is main character gender bending two minutes into the game and getting violated by a statue's yuge granite dick to turn back to a boy

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  18. zwanzig_zwoelf Stargazer Developer

    zwanzig_zwoelf
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    Illusion City is bretty good apart from...
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  19. zwanzig_zwoelf Stargazer Developer

    zwanzig_zwoelf
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    Try Elmknight if you want some pew pew with good music and gfx.
     
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  20. abnaxus Arcane

    abnaxus
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    Yeh it's a p. cool looking game but I can't really stomach mecha at all. Not to mention it's not even turn-based pew pew.
     
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  21. TigerKnee Prophet

    TigerKnee
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    The Windows version of that game is weird - it's a complete rewrite using the same CGs (touched up for Windows resolution) and becomes a regular Visual Novel instead of a walking sim.
     
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  22. Cosmo Arcane

    Cosmo
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    Project: Eternity
    Not the game per se, but god this late 80s/early 90s cover art style is marvelous...
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  23. zwanzig_zwoelf Stargazer Developer

    zwanzig_zwoelf
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    It also has very good music. Except you HAVE to listen to FM versions (I like PC-98 version the most, but MSX is pretty close to it -- softer sound by YM2413 suits a few tracks more than gritty sound of YM2203).

    There's support for MT-32 but it's obvious that the music wasn't composed with it in mind, as contrary to the majority of western games the music sounds horrible on MT-32 apart from a few tracks.

    Also if you get around to playing it, stay away from the MegaCD version -- it's a p shit port of the MSX version with fucked up music (apart from a few arrangements).



    EDIT:
    a feast for your eyes (open)

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    Last edited: Dec 15, 2018 at 1:21 PM
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  24. Cosmo Arcane

    Cosmo
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    Project: Eternity
    Real nice...
    The artist, btw is Yukio Kitta.
    I find this particular kind of airy, dreamy 80s take on Art Nouveau somehow fascinating : a style without posterity, that seems at the same time still fresh and rooted in nostalgia...
     
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  25. abnaxus Arcane

    abnaxus
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    Played Shinsetsu Samurai Spirits by SNK (1997).

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    There’s some animu based on this that nobody gave a feck about.

    Game set in Edo period Wapan, p. cool setting & aesthetics ; there’s various main characters to play with but only their origin story is different.

    You travel from Edo to Ise, Ise to Kyoto, Kyoto to Osaka and Osaka to Kyushu to stop the main villain who made a pact with the devil to destroy the shogunate.

    The main villain is Amakusa Shirou, a historical figure who led a Christian rebellion against Tokugawa shogunate and got crushed.

    Instead of hurr-durr-beat-the-evil actually Amakusa is saved and redeemed at the end, literally getting taken away to heaven.

    Each character has unique combat techniques but they must be used economically in long dungeons. Some combat techniques can only be acquired by going off the path and explore a bit. Like in Suikoden, you don’t purchase new weapons but sharpen them at blacksmith’s.

    Leveling is kinda similar to Suikoden, i.e. the higher level difference the more/less xp you get so there’s not really any grinding except maybe for shekels.

    My only issue with the game was the combat being rather slow in the beginning even if you put it at maximum speed.

    I suppose the game has some replayability as there are also various unique party members. Also the game has some amusing fake endings.

    Game is also p. short*, I didn’t reach high enough level to learn all combat techniques and didn’t pick up a couple of secret ones.

    *There are actually two main stories but I only played through one. Didn’t feel starting over from level 5 again for second story.

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