Junmarko
† Cristo è Re †
AA budget. AAA price. AA½ game.Intelligent criticism is fine but people also have to keep in mind this was a low budget AA game. How much can you really criticize it?
AA budget. AAA price. AA½ game.Intelligent criticism is fine but people also have to keep in mind this was a low budget AA game. How much can you really criticize it?
F qualityAA budget. AAA price.Intelligent criticism is fine but people also have to keep in mind this was a low budget AA game. How much can you really criticize it?
I hate this game so much I started a new playthrough already as a freedom loving pirate pistol focused gunslinger. The game is a LOT better this way. Not saying it's great or anything, but a lot better. The combat lends itself to fast paced from the hip blasting, and the dialogue lends itself to "fuck you corporate slave!" If anything this makes me see the game as MORE flawed though, since it should be J.E. Sawyer balanced for different playstyles.
This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.It's even more baffling when you compare it to Tyranny which played off of the order/chaos/loyalty/freedom spectrum in a much better way despite being almost a throw-away project.
This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.
I agree on the Voices of Nerat, but it simply felt OOC to go their way given your character's background as a Fatebinder and the extreme methods which the Scarlet Chorus employed. Then again, I am quite set in my ways when it comes to picking certain archetypes to roleplay.This might just be my own bias, but besides the Disfavored and the Anarchist route, the other two were caricatures as far as I'm concerned - the Scarlet Chorus being a Mad Max gang on steroids and the Rebel route making you a white knight do-gooder for the natives with no option of playing them for your own gain.
I thought the Scarlet Chorus was done rather well actually. Sure it was a Mad Max gang on steroids but it embraced it. Also Voices of Nerat is a pretty damn cool villain. I also give extra props to them for making it so that Bleden Mark just executes them if you make your case to Tunon well enough, instead of forcing a boss fight on you.
With you about the Rebel route though, that went very much against the entire premise of the game.
It's not that simple here, they are not just reciting a single slogan; they are trying to advertise various shit in between, like in the first convo, he says "all spacer's choice weapons are now 30& less likely to malfunction" then he recites the slogan. Ok I get why he's reciting the slogan but why try to sell shit when there is no buyer? And I don't believe they've been practicing their marketing skills for the unlikely event of a colonist from Hope dropping from the sky.
Are we seriously using a game's reviews as evidence of its quality?
Depends if it's Ssethtzeentach.Are we seriously using a game's reviews as evidence of its quality?
The things TOW fails at cannot be fixed by just throwing more money at it.
It's not that simple here, they are not just reciting a single slogan; they are trying to advertise various shit in between, like in the first convo, he says "all spacer's choice weapons are now 30& less likely to malfunction" then he recites the slogan. Ok I get why he's reciting the slogan but why try to sell shit when there is no buyer? And I don't believe they've been practicing their marketing skills for the unlikely event of a colonist from Hope dropping from the sky.
What do you mean there's no buyer? have you actually played the game?
Company sells them everything from their work tools and uniforms to their own graveyard spaces. Boss offers his employee 5% discount on branded booze when he has an acciddent at work etc.
I also haven't seen anyone mention its similarities to Bloodlines in the immersive sim department. I think it evokes feelings of both the original Fallout and Bloodlines.
I'm in the middle of playing Disco Elysium
We, as we say Codexers named Fluent.
I never played the original Fallout, only FO3 and FONV, and while I see a lot of similarities to those game, I see little to no similarities with Bloodlines! I wouldn't even know where to begin describing the differences though...
WOW! 40 Pages since midweek when I became busy with some projects and didn't have time to check out the Codex. This game must be totally popular!! The DE thread only had 3-4 new pages, seems not there's not much to discuss there while this thread seems to be absolutely EXPLODNG! Wow! Another Obsidian Slam Dunk? Seems there is A LOT to discuss about this game, anyone got some Cliff Notes? Glad to see another stellar thought provoking and discussion stoking triumph from Obsidian Entertainment!
Well how else are you going to come do a decent consensus objectively about quality, other than reviews?
I never played the original Fallout, only FO3 and FONV, and while I see a lot of similarities to those game, I see little to no similarities with Bloodlines! I wouldn't even know where to begin describing the differences though...
Memorable characters with interesting dialogue and great facial animations and lip-syncing.
one of my favorite games of all-time