Jesus Christ, this "boss fight" in "The Last Harvest" was the most overdesigned shit I have ever seen. So many different ways to do it when all it took was a couple of EMP rounds from the 10mm pistol.
I was going to point out that "modern AAA game is too easy" is pretty par for the course, but then I remembered my disappointment when Walton Simons dropped after a single strike with the Dragon Tooth Sword. So unfortunately it's par for the course for the whole series.
The worst thing in the new games is definitely the awesome button takedowns. The final boss in MD is great, there's tons of gameplay mechanics involved (you can even end it instantly with the killswitch if you have it) and I had to spend countless gas grenades and tranq darts to take him down non-lethally. Then I saw RK47's playthrough and learned that you can instantly defeat him with a stun gun round followed by a takedown.
You obviously shouldn't be able to defeat him that easily, it's just dumb, and it's dumb to be able to "cutscene" normal enemies to death as well. I'm fine with them when it's from stealth, because then you have to sneak up to them first, but the in-combat takedowns should just go.