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Dragon's Dogma II - "They’re masterworks, all – you can’t go wrong"

HoboForEternity

sunset tequila
Patron
Joined
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Messages
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Disco Elysium
Steve gets a Kidney but I don't even get a tag.
Only 10 vocations is kinda disappointing especially when DDO have more vocations than this that they can simply copy.

Maybe it is a mistranslation *snort liquid cope*
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,391
Only 10 vocations is kinda disappointing especially when DDO have more vocations than this that they can simply copy.

Maybe it is a mistranslation *snort liquid cope*
noooo there's 5-10 more vocations they've been keeping out of every single second of gameplay footage and hidden from all the people who have played and reported on the game up to this point bro there MUST be bro please THE COLORS DON'T ADD UP OTHERWISE
 

HoboForEternity

sunset tequila
Patron
Joined
Mar 27, 2016
Messages
9,211
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
Depending on what kind of DLC i guess. If it's like bitterblack island that adds several vocations then it would be fine. But if it is $10 dollars each for monk, alchemist, and mystic knight i would be mad at capcom
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,660
Location
Germany
Only 10 vocations is kinda disappointing especially when DDO have more vocations than this that they can simply copy.

Maybe it is a mistranslation *snort liquid cope*
I was really under the impression that they were hiding more classes for the release so that players could find them on their own. Oh well, it's not like that I am going to play anything else but Warrior anyway.
 

HoboForEternity

sunset tequila
Patron
Joined
Mar 27, 2016
Messages
9,211
Location
Disco Elysium
Steve gets a Kidney but I don't even get a tag.
I just expect more new vocations and fun combinations. I mean they already have alchemist and high scepter in ddo. We do get mystic spearhand and trickster but at the cost of mystic knight and strider. Maybe 2 or 3 more hybrids and such would be cool
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
29,762
:prosper:has wares, if you have coin.
kjgUmKP.jpeg
"actually skip wares part. just gib coin."
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,108
It's so nice to be rated Shit by imbeciles which hide behind a private profile. I will never recover from this.

Anyway, is there a scientific definition for being unable to play anything else than two-handed weapons? :)
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,805
Location
Castle Rock
Fucking Christ, I'm turning into Otaku - Persona 3 Reload, FF7 Rebirth, Unicorn Overload, upcoming DLC for Elden Ring and now this. Why can't we have a culture in Europe anymore.
 
Joined
Nov 23, 2017
Messages
4,123
Seems like some quest might have a timer (albeit an invisible one) on them like Dead Rising. Was watching some new IGN preview video and the guy playing the game took a quest to save someone, ended up doing something else first, and when they did back to trying to save that someone, said someone was a pile of rags and bones. This is a quest another person from IGN did with a little more urgency during an earlier preview and the character was still alive when they got their. So it seems in Dragon’s Dogma 2, if a quest sounds like it’s urgent, it actually is.
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,660
Location
Germany
Fucking Christ, I'm turning into Otaku - Persona 3 Reload, FF7 Rebirth, Unicorn Overload, upcoming DLC for Elden Ring and now this. Why can't we have a culture in Europe anymore.
Don't forget Shin Megami Tensei V: Vengeance!
 

Shrimp

Arbiter
Joined
Jun 7, 2019
Messages
1,059
Seems like some quest might have a timer (albeit an invisible one) on them like Dead Rising. Was watching some new IGN preview video and the guy playing the game took a quest to save someone, ended up doing something else first, and when they did back to trying to save that someone, said someone was a pile of rags and bones. This is a quest another person from IGN did with a little more urgency during an earlier preview and the character was still alive when they got their. So it seems in Dragon’s Dogma 2, if a quest sounds like it’s urgent, it actually is.
It's possible they might also reuse the quest system from DD1 where 'timed' quests fail or become unavailable once you've reached a unspecified point in the main story.
 

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