n0denz
Novice
Doom 2016 and FEAR come the closest, and it took me awhile to figure out why. In Doom, Doom clones, and arena shooters, a lot comes down to positioning and ultimately not getting hit. I don't think FPS's that aim to be power fantasies should have the player dodge, duck, dip, dive, and dodge unless dodging is a core mechanic e.g. Max Payne. For me, I stop feeling powerful the moment I have to start running backwards. What kind of badass runs away? When a pinkie is charging me, I don't want to strafe backwards. I want to continue moving forward somehow.