KeighnMcDeath
RPG Codex Boomer
- Joined
- Nov 23, 2016
- Messages
- 13,253
OK! Since I have NO internet in the boonies and no hotspot, I am trying a bit OFFLINE.
I chose a brute idiot but usually I'd go more rogue. It looks like lock picking might be the only rogue skill in game
In the cell. I immediate change some commands for my keyboard and mouse. I cannot currently locate any of my gamepads so med to that side of the menu for now.
IMMEDIATE PERSONAL ANNOYANCES
Move & Look is a tad annoying. Maybe I will screw with mouse sensitivity. I change move to arrow keys but I would prefer more options. I know strafe left/right is great but I prefer to smack that strafe ass into different buttons. I like my L/R to be TURN LEFT/TURN RIGHT. Yeah, the mouse has that free look but it feels a tad tight like my protag has a stick up his ass and looking hurts. Numpad would work better imho where i can key a few buttons on there like maybe 7 strafe left/9 strafe right 8 jump, 2 crouch 3 turn left/5 turn right.
Hell, mapping multiple buttons for same output could be handy then i could swap from arrows to numpad on the fly.
MISSED OPPORTUNITY:
Mouse wheel to look close and zoom out far. In life we look up close, middle, far away. If there are spyglasses and optics the same principle could be used to zoom in/out. There are islands and vastness so i expected this. No device and just your eyes would mean you couldn't zoom distance at all your eyes and we don't have little knobs on our head to see distance up close and clear. But, when next to say that corpse in the cell i should be able to get astonishingly close and peep like i'm touching it. I should be able to look at every crevice.
I couldn't shove it over or punch it. NO FISTS OR FEET. Bah! NO MONK/BOXER. Maybe punching breakables damages you. Maybe punching mobs hurts too but the option would have been nice. Taking damage would mean you'd probably want to use a weapon.
Talking. 3 options I really might not agree with? No type in what you say with maybe a click on emotional tone:
Angry
Passive
Sarcastic
Compassionate/Empathetic
Loving
Spock emotionless
Etc.
I realize dialogue can't possible cover such complications in any game and as an indie you probably didn't want to write out hundreds of thousands yo millions of speech reactions. Even AI fails at answering at times. So, no innovative speech choices.
Changed inventory button to I. Some text in menus was hard to decipher because I haven't played a game in nearly forever it seems. I had to figure out LMB RMB MMB derp Mouse buttons.
Battery was dying after I got sword so I had to quite. Also, i hate sittng on my ass when the spring sun is shining. I gave outdoors stuff to do.
Estimated time for me to finish at this rate:
40 years to never because i rarely turn computer on. The game seems fine so far but there are some move/look/interactions that seems stiff.
Also, only indicators seem to allow me to interact/operate with specific objects. Again, couldn't mess with controls, cages, windows, wall, floor, npcs.
No pick pocket
Slap
Nor attacking these npcs at all even if it would result in death. My saying I wouldn't cooperate didn't give ne any real agency of resistance and it just ignored me giving me the mission anyway. I realize it is tutorial but still; saying the equivalent of fuck off blood shit machine and punching it (which i couldn't do that or even hug the npcs and give a big bugs bunny smooch) irked me a tad.
I'm sure the game does well enough in its parameters but these are my first initial nitpicks.
I chose a brute idiot but usually I'd go more rogue. It looks like lock picking might be the only rogue skill in game
In the cell. I immediate change some commands for my keyboard and mouse. I cannot currently locate any of my gamepads so med to that side of the menu for now.
IMMEDIATE PERSONAL ANNOYANCES
Move & Look is a tad annoying. Maybe I will screw with mouse sensitivity. I change move to arrow keys but I would prefer more options. I know strafe left/right is great but I prefer to smack that strafe ass into different buttons. I like my L/R to be TURN LEFT/TURN RIGHT. Yeah, the mouse has that free look but it feels a tad tight like my protag has a stick up his ass and looking hurts. Numpad would work better imho where i can key a few buttons on there like maybe 7 strafe left/9 strafe right 8 jump, 2 crouch 3 turn left/5 turn right.
Hell, mapping multiple buttons for same output could be handy then i could swap from arrows to numpad on the fly.
MISSED OPPORTUNITY:
Mouse wheel to look close and zoom out far. In life we look up close, middle, far away. If there are spyglasses and optics the same principle could be used to zoom in/out. There are islands and vastness so i expected this. No device and just your eyes would mean you couldn't zoom distance at all your eyes and we don't have little knobs on our head to see distance up close and clear. But, when next to say that corpse in the cell i should be able to get astonishingly close and peep like i'm touching it. I should be able to look at every crevice.
I couldn't shove it over or punch it. NO FISTS OR FEET. Bah! NO MONK/BOXER. Maybe punching breakables damages you. Maybe punching mobs hurts too but the option would have been nice. Taking damage would mean you'd probably want to use a weapon.
Talking. 3 options I really might not agree with? No type in what you say with maybe a click on emotional tone:
Angry
Passive
Sarcastic
Compassionate/Empathetic
Loving
Spock emotionless
Etc.
I realize dialogue can't possible cover such complications in any game and as an indie you probably didn't want to write out hundreds of thousands yo millions of speech reactions. Even AI fails at answering at times. So, no innovative speech choices.
Changed inventory button to I. Some text in menus was hard to decipher because I haven't played a game in nearly forever it seems. I had to figure out LMB RMB MMB derp Mouse buttons.
Battery was dying after I got sword so I had to quite. Also, i hate sittng on my ass when the spring sun is shining. I gave outdoors stuff to do.
Estimated time for me to finish at this rate:
40 years to never because i rarely turn computer on. The game seems fine so far but there are some move/look/interactions that seems stiff.
Also, only indicators seem to allow me to interact/operate with specific objects. Again, couldn't mess with controls, cages, windows, wall, floor, npcs.
No pick pocket
Slap
Nor attacking these npcs at all even if it would result in death. My saying I wouldn't cooperate didn't give ne any real agency of resistance and it just ignored me giving me the mission anyway. I realize it is tutorial but still; saying the equivalent of fuck off blood shit machine and punching it (which i couldn't do that or even hug the npcs and give a big bugs bunny smooch) irked me a tad.
I'm sure the game does well enough in its parameters but these are my first initial nitpicks.