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Company News Beamdog aren't working on a new Planescape game

Infinitron

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Tags: Beamdog; Planescape: Unraveled; Trent Oster

Our little scoop about a possible new Planescape RPG from Beamdog has made the rounds over the past few days, with articles at PC Gamer, Eurogamer and USgamer. Today it finally elicited an official response from the studio. Unfortunately or fortunately, they aren't working on a new Planescape game. The concept art in the video was merely an "exploration project" for brainstorming purposes. Here's the statement about it from Trent Oster:

A note from Trent on the Planescape concept art going around:

The Beamdog creative and art teams often explore concepts, pitches, and designs touching on different Dungeons & Dragons and unique settings. This was the case of the Planescape: Unraveled character concepts shown in the recently released STORYHIVE Next Level documentary.

At any given time, there are a few of these exploration projects happening in different parts of the studio. They’re typically not shared outside of the company as they can be interpreted as a new project.

We do these exploration projects as a way to find new ways to bring different ideas and creative styles to projects we’re working on. We’ve found it’s a great way to let the creative team stretch themselves and expand their skills. Occasionally, we return to these explorative projects and incorporate them into other things we’re working on.

Does this mean a new Planescape game is currently in the works at at Beamdog? Afraid not, the team is hard at work on other projects at this time. Planescape is an amazing setting that we enjoyed exploring as a part of developing Planescape: Torment: Enhanced Edition and we’d love to visit it again in the future. Only the Lady of Pain knows if that’ll happen, and she’s not sharing.​

Well, so much for that. It's nice that Beamdog can afford to spend time on stuff like this despite however modestly their most recent releases may have sold. I wouldn't mind learning more about what they came up with for "Planescape: Unraveled", though. Was it just concept art or was there anything more?
 

Roguey

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Too bad for me, but at least this shows that Beamdog is smarter than they appear to be. Bring on the trad fantasy trad RPG.

I suppose this means Colin and Adam really were just begging for jobs (that don't exist), doesn't it?
 

DemonKing

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Planescape would have been a dumb move anyway - the original was hardly a blockbuster, Numenera fared poorly, and the enhanced edition hasn't exactly set the world on fire. No point producing something beloved (or even tolerated) only by Codexers if you can't keep the lights on afterwards.
 
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You have to do something. Making non-fantasy is never a good option but sometimes making fantasy is always the losing the option.

In either case, I wish they would adapt the Curse of Stroud into a PC RPG the same way Troika did for the Temple of Elemental Evil.

That's going to be my refrain in this thread and probably the subject of Beamdog as a whole.
 
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Unfortunately or fortunately, they aren't working on a new Planescape game.

My first reaction was an artistic little fist pump, which seems a little childish in hindsight. It would be nice to have a new Planescape game, just not one that has anything to do with PS:T (so they can't fuck up the original story), and, let's face it, not from Beamdog.
 
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One reason I promote adapting a P&P module (usually designed and written by people who understand how to make a good campaign), although Beamdog's terribleness is exaggerated for the most part.
 

Ismaul

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Baldur's Age 3 lol

The only hope for this series was The Black Hound, and it's dead. Now it's just synonymous with generic fantasy rpg, with waifus for all tastes, and maximum dorkyness and kitschyness. A trend started with "look mah, me dumb fighter with a cutey hamster" BG2, curse its name.
 

hivemind

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oh awesome now a shit game company won't make a shit game about a shit setting that I like because it was featured in a shit game with pseudo-good writing and absolutely horrible everything else which somehow makes it the bestest rpg ever
 

Kev Inkline

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oh awesome now a shit game company won't make a shit game about a shit setting that I like because it was featured in a shit game with pseudo-good writing and absolutely horrible everything else which somehow makes it the bestest rpg ever
Not one of your best troll posts, I'm afraid.
 

Elex

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they don’t have negate it actually.

they basically confirmed they are working on it.

they don’t have confirmed the game will actually release.

but they are working on it, they don’t give money to people for fun, they are working on some early concept.

this is how early stages of a game happen, the team work on many different games idea and then someone select the one game going in pre production.
 

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Oh well. Still looking forward to what they are working on. The more companies we have making isometric RPGs, the more chance some of these RPGs will turn out good.
 

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