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Tags: OtherSide Entertainment; System Shock 3; Warren Spector
Despite the loss of their publishing arrangement with Starbreeze, OtherSide Entertainment pledged last month that they would proceed with the development of System Shock 3, which they claim is now more than halfway completed. Yesterday at the Unity Keynote at GDC, we finally got to see what they've come up with since the game was announced way back in December 2015. Headlined by a curiously non-bespectacled Warren Spector, the presentation was primarily a technical discussion about lighting algorithms and rendering pipelines, but it began with the unveiling of several images from the game's current build (available on the official website) followed by a brief teaser trailer:
That animated SHODAN won't be to everybody's liking, but otherwise the game looks certainly looks more impressive than Underworld Ascendant. OtherSide still don't have a new publisher, and I imagine that with this prototype they intend to attract one. We'll see how that works out for them.
Despite the loss of their publishing arrangement with Starbreeze, OtherSide Entertainment pledged last month that they would proceed with the development of System Shock 3, which they claim is now more than halfway completed. Yesterday at the Unity Keynote at GDC, we finally got to see what they've come up with since the game was announced way back in December 2015. Headlined by a curiously non-bespectacled Warren Spector, the presentation was primarily a technical discussion about lighting algorithms and rendering pipelines, but it began with the unveiling of several images from the game's current build (available on the official website) followed by a brief teaser trailer:
That animated SHODAN won't be to everybody's liking, but otherwise the game looks certainly looks more impressive than Underworld Ascendant. OtherSide still don't have a new publisher, and I imagine that with this prototype they intend to attract one. We'll see how that works out for them.