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Game News Gamescom 2020 Day Four: The Outer Worlds: Peril on Gorgon Gameplay Footage

Infinitron

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Tags: Carrie Patel; Obsidian Entertainment; The Outer Worlds; The Outer Worlds: Peril on Gorgon

For the final day of Gamescom, IGN have brought us the first gameplay footage from the upcoming Peril on Gorgon expansion DLC for The Outer Worlds. Narrated by Carrie Patel, it's a brief jaunt on the surface of the Gorgon asteroid, which is apparently infested with marauders driven mad by the Adrena-Time drug that was once manufactured there. The player character, accompanied by companions Parvati and Felix, starts out at the local Sublight outpost, where they meet a woman who is looking for the remains of her husband who was left behind on the asteroid when Spacer's Choice evacuated. We get to see some pretty outdoor visuals, a new science weapon, and the new audio log feature. The level design seems to have a greater emphasis on verticality than the base game, but for the most part it's just more Outer Worlds.



Surely they could have found a better way to showcase the expansion than with this simple fetch quest. Oh well, it's a start I guess.
 

Immortal

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Thought I'd slide into these DM's with an original Take:

This game is so lackluster in every way.. I even want the setting to just die and be forgotten.
This whole thing was a quickbuck slamdunk pandering attempt to cash in. Shit Lore and shit writing, shit level design, art direction was shit.

This game has nothing redeemable about it.

This coming from someone who is playing WL3 right now. My standards are low.
 

Tyranicon

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I think this game wins an award for the most unlikable companions for any RPG made in the last 10 years. Even DA:I and DOS2 had better companions.
 

Whisper

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I think this game wins an award for the most unlikable companions for any RPG made in the last 10 years.

Kangmaker too. Loud annoying brat bard, strong wombyn barbarian, hipster cuck gnome savant, etc.

They used existing setting.

Russian studio did game on Western setting. This why you see obligatory "strong independent women", "hipster cucks" etc. trash.
 

Whisper

Arcane
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Play with custom companions. Politically correct writers do sh1tty characters. L1beral gonna l1beral, i guess.
 

Sobchak

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For some reason while this game was progressing, my boredom level was going higher and higher. It's not like it had huge potential and they ruined it, it never had that, but things could be better.
 

Tyranicon

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For some reason while this game was progressing, my boredom level was going higher and higher. It's not like it had huge potential and they ruined it, it never had that, but things could be better.

The whole Western in Space genre is kind of meh. Firefly got popular and nothing after it really captured the same feel.
 

commie

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Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
Remember, this game sold so well that the first DLC is coming 1 year after release. :lol:


You mean like games in the past? BG1, BG2, Gothic 2?

What's the problem?

I know you are going for the snark angle but it fails on every level. If they released DLC after a couple weeks then people like you would whine that it's 'cut content sold as DLC', 'cynical cash grab' etc.

If they release after a year then it's 'LOL it sold like shit!'


:roll:
 

Sobchak

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I know you are going for the snark angle but it fails on every level. If they released DLC after a couple weeks then people like you would whine that it's 'cut content sold as DLC', 'cynical cash grab' etc.

I get what you're saying my man but there's also a reason why people whine about DLCs... Let's rollback and start creating normal expansions with a good amount of content, no alpha/beta, no fan service, no <whatever>.
 
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Tyranicon

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I know you are going for the snark angle but it fails on every level. If they released DLC after a couple weeks then people like you would whine that it's 'cut content sold as DLC', 'cynical cash grab' etc.

I get what you're saying my man but there's also a reason why people whine about DLCs... Let's rollback and start creating normal expansions with a good amount of content, no alpha/beta, no fan service, no <whatever>.

But that doesn't make money so nobody's going to do it except for indies.
 

Sobchak

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But that doesn't make money so nobody's going to do it except for indies.

True, it doesn't but I think it's the marketing autism that the "AAA" companies are marching with the DLC banner. CDPR is still giving normal expansions.
 
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Tyranicon

A Memory of Eternity
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But that doesn't make money so nobody's going to do it except for indies.

True, it doesn't but I think it's the marketing autism that the "AAA" companies are marching with the DLC banner. CDPR is still giving normal expansions.

I think at this point true expansions are a loss leader. Publishers use them as a platform to sell other kinds of monetizable content or in the case of CDPR, to build good will and increase the popularity of the base game. From a purely profit standpoint, the amount of work that goes into a large expansion would probably be better spent on a standalone game (like Far Cry Blood Dragon).
 

luj1

You're all shills
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The difference is that DLCs are pathetic in scale compared to expansion packs of yore (many of which released 1 year after launch, yes)
 

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