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- Jan 28, 2011
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Tags: CD Projekt; Cyberpunk 2077
Due to the last minute omission of a segment about the game's soundtrack, this month's installment of the Cyberpunk 2077 Night City Wire is a bit shorter than usual. What remains is an episode that's primarily about Night City lore. The first part is about the city in general, starting with a new trailer that takes the form of an infomercial narrated by in-universe media personalities. It's not incredibly interesting, but there are some interesting tidbits about area design in the following segment with level designer Miles Tost. And yes, that URL at the end of the trailer actually works.
The second part of the episode is specifically about the gangs of Night City, starting again with a trailer that introduces all the major players. Some of them we've seen before - the cyberware-obsessed Maelstrom from the 2018 gameplay video, and the Voodoo Boys and Animals from last year's deep dive. Others are on display here for the first time, including the Mexican Valentinos, the redneck 6th Street, the Japanese Tyger Claws, and the Moxes, a mostly female gang that provides protection to Night City's prostitutes. The trailer also offers a glimpse at two Nomad groups who operate in the badlands outside the city, the Wraiths and the Aldecaldos. In the following segment with quest director Mateusz Tomaszkiewicz, we learn that as a mercenary, V will not be able to join any of these gangs as a full member. His goal instead is to rise up in the elite mercenary circles of the Afterlife club.
The episode concludes with a brief look at the finalists of a Cyberpunk 2077-themed case modding contest that CD Projekt ran recently and the reveal of the game's PC system requirements, which are surprisingly low. I'll let you decide if that means downgrades or if the RED Engine is just that optimized. There will be a fourth episode of the Night City Wire "soon", presumably next month.
Due to the last minute omission of a segment about the game's soundtrack, this month's installment of the Cyberpunk 2077 Night City Wire is a bit shorter than usual. What remains is an episode that's primarily about Night City lore. The first part is about the city in general, starting with a new trailer that takes the form of an infomercial narrated by in-universe media personalities. It's not incredibly interesting, but there are some interesting tidbits about area design in the following segment with level designer Miles Tost. And yes, that URL at the end of the trailer actually works.
The second part of the episode is specifically about the gangs of Night City, starting again with a trailer that introduces all the major players. Some of them we've seen before - the cyberware-obsessed Maelstrom from the 2018 gameplay video, and the Voodoo Boys and Animals from last year's deep dive. Others are on display here for the first time, including the Mexican Valentinos, the redneck 6th Street, the Japanese Tyger Claws, and the Moxes, a mostly female gang that provides protection to Night City's prostitutes. The trailer also offers a glimpse at two Nomad groups who operate in the badlands outside the city, the Wraiths and the Aldecaldos. In the following segment with quest director Mateusz Tomaszkiewicz, we learn that as a mercenary, V will not be able to join any of these gangs as a full member. His goal instead is to rise up in the elite mercenary circles of the Afterlife club.
The episode concludes with a brief look at the finalists of a Cyberpunk 2077-themed case modding contest that CD Projekt ran recently and the reveal of the game's PC system requirements, which are surprisingly low. I'll let you decide if that means downgrades or if the RED Engine is just that optimized. There will be a fourth episode of the Night City Wire "soon", presumably next month.