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Tags: Baldur's Gate 3; Larian Studios
Larian have also found the time to release one last Baldur's Gate 3 community update before their game launches on Early Access next week. As promised, the topic of the update is character creation. There are some details about their process for creating photorealistic character faces, which is based on scanning the heads of forty different actors. However, the highlight of the update seems to be the list of races that will be included in the Early Access build on launch. There will be eight core races, including the standard fantasy races as well as exotics like githyanki, drow and tieflings, with a total of sixteen subraces among them. The list of classes is more modest, with only six core classes and no details about subclasses provided. Both race and class will be a source of dialogue reactivity, although it sounds like the former will be more impactful. Here's an excerpt from the update:
Larian have also found the time to release one last Baldur's Gate 3 community update before their game launches on Early Access next week. As promised, the topic of the update is character creation. There are some details about their process for creating photorealistic character faces, which is based on scanning the heads of forty different actors. However, the highlight of the update seems to be the list of races that will be included in the Early Access build on launch. There will be eight core races, including the standard fantasy races as well as exotics like githyanki, drow and tieflings, with a total of sixteen subraces among them. The list of classes is more modest, with only six core classes and no details about subclasses provided. Both race and class will be a source of dialogue reactivity, although it sounds like the former will be more impactful. Here's an excerpt from the update:
What defines you? Is it who you are, or the journey you’re on? In Baldur’s Gate 3, it’s both. Creating a character in Baldur’s Gate 3 isn’t the moment the world decides how to treat you, but it’s the very beginning of the shaping of your story. BG3 is a world with great player agency, and the most important character in that world is you. We’ve created not only a character customization system that allows that player agency to shine, but also a world that constantly reacts to how your character develops.
In BG3 you can start your journey by choosing your race, subrace, background and class. In certain cases you also get to choose a subclass, as perhaps a deity. These choices will ripple out across the story, affecting how you roleplay throughout the game.
You’ll assign points to your 6 abilities (Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma). Then you’ll decide which of the various skills in the game you're proficient with (eg. Acrobatics, Deception, Stealth). Last but not least, you customise your appearance and how your character presents to the world.
Will you be a beast taming mage-breaking charlatan halfling ranger with a toxic frog as a familiar, or a noble githyanki eldritch knight who let herself be seduced by the Absolute, with the ability to psionically drag her enemies towards her. Or, will you go for a more traditional tiefling warlock who made a pact with the devil? The choices are endless!
RACES
Baldur’s Gate is a vast cultural hub on the Sword Coast, attracting adventurers of extremely varied races and cultures, all of whom are looking to make a name for themselves in the city. In BG3, the NPCs of this world will react to who and what you are - giving you unique opportunities for roleplay based on your selected options in character creation.
For example, prior to the events in BG3, the city of Elturel has just descended into the Nine Hells. So many innocent people, cast without warning into the fire, never to return. The common folk speak of this hideous event with bitterness, with grievance, and with ill-tempered suspicion. So you can imagine that as a Tiefling (a being with an infernal bloodline and fiendish devil-like features) thanks to these world events you may find yourself the subject of mistrust and fear - at least more than the normal amount of suspicion your bloodline instills.
Races more alien to the Sword coast - like the Drow and Githyanki - are so rare to the average NPC that you’ll find their interactions to be unique as well. Of the nearly 600 NPC’s you’ll meet in Act 1 alone, each one draws from their own experiences. Oft defining how they approach a discussion, or situation.
Each of these races represent a staggering amount of narrative and mechanical complexity. In one playthrough as a human, you might be treated with respect and honor. In the next, as a Githyanki, you might have to struggle for those same courtesies with the sharpness of your tongue, or the ferocity of your fists. What race you pick will be foundation for your appearance, but will also give you a bunch of cool racial features including stat increases, skill proficiencies and potential other bonuses.
CLASS
In EA you’ll have 6 Classes to choose from - Cleric, Fighter, Ranger, Rogue, Warlock and Wizard - each with at least two subclasses to choose from. If you’re unfamiliar with D&D, some classes unlock their subclass early at Level 1 - like the Cleric - while others gain their subclass choice by Level 3.
If you choose a class with access to magic, you’ll be able to select from a number of Cantrips - simple arcane skills you can use to dazzle and destroy your opponents again and again - and Spells - more powerful abilities that you’ll have limited uses of between rests.
Just like your background and race, your class will also give you options in the world with roleplay. NPC’s might recognise the skillset you live your life by, and in turn you’ll gain options in dialogue and unique opportunities your other companions will not have.
Classes evolve as you level up and each class presents plenty of opportunities for customisation. Once you hit level 4 for instance, you’ll get to select from a wide range of feats. Feats represent talents or an area of expertise that give characters special capabilities. They embody training, experience, and abilities beyond what your base class provides.
There are more surprises ahead according to the update, but we'll have to wait until the Early Access launch to see what that's about. In other news, Larian have launched a new account system on their official website to enable cross-save, cross-play and other features in Baldur's Gate 3 and future titles. More details about that are available here.In BG3 you can start your journey by choosing your race, subrace, background and class. In certain cases you also get to choose a subclass, as perhaps a deity. These choices will ripple out across the story, affecting how you roleplay throughout the game.
You’ll assign points to your 6 abilities (Strength, Dexterity, Constitution, Intelligence, Wisdom and Charisma). Then you’ll decide which of the various skills in the game you're proficient with (eg. Acrobatics, Deception, Stealth). Last but not least, you customise your appearance and how your character presents to the world.
Will you be a beast taming mage-breaking charlatan halfling ranger with a toxic frog as a familiar, or a noble githyanki eldritch knight who let herself be seduced by the Absolute, with the ability to psionically drag her enemies towards her. Or, will you go for a more traditional tiefling warlock who made a pact with the devil? The choices are endless!
RACES
Baldur’s Gate is a vast cultural hub on the Sword Coast, attracting adventurers of extremely varied races and cultures, all of whom are looking to make a name for themselves in the city. In BG3, the NPCs of this world will react to who and what you are - giving you unique opportunities for roleplay based on your selected options in character creation.
For example, prior to the events in BG3, the city of Elturel has just descended into the Nine Hells. So many innocent people, cast without warning into the fire, never to return. The common folk speak of this hideous event with bitterness, with grievance, and with ill-tempered suspicion. So you can imagine that as a Tiefling (a being with an infernal bloodline and fiendish devil-like features) thanks to these world events you may find yourself the subject of mistrust and fear - at least more than the normal amount of suspicion your bloodline instills.
Races more alien to the Sword coast - like the Drow and Githyanki - are so rare to the average NPC that you’ll find their interactions to be unique as well. Of the nearly 600 NPC’s you’ll meet in Act 1 alone, each one draws from their own experiences. Oft defining how they approach a discussion, or situation.
Each of these races represent a staggering amount of narrative and mechanical complexity. In one playthrough as a human, you might be treated with respect and honor. In the next, as a Githyanki, you might have to struggle for those same courtesies with the sharpness of your tongue, or the ferocity of your fists. What race you pick will be foundation for your appearance, but will also give you a bunch of cool racial features including stat increases, skill proficiencies and potential other bonuses.
CLASS
In EA you’ll have 6 Classes to choose from - Cleric, Fighter, Ranger, Rogue, Warlock and Wizard - each with at least two subclasses to choose from. If you’re unfamiliar with D&D, some classes unlock their subclass early at Level 1 - like the Cleric - while others gain their subclass choice by Level 3.
If you choose a class with access to magic, you’ll be able to select from a number of Cantrips - simple arcane skills you can use to dazzle and destroy your opponents again and again - and Spells - more powerful abilities that you’ll have limited uses of between rests.
Just like your background and race, your class will also give you options in the world with roleplay. NPC’s might recognise the skillset you live your life by, and in turn you’ll gain options in dialogue and unique opportunities your other companions will not have.
Classes evolve as you level up and each class presents plenty of opportunities for customisation. Once you hit level 4 for instance, you’ll get to select from a wide range of feats. Feats represent talents or an area of expertise that give characters special capabilities. They embody training, experience, and abilities beyond what your base class provides.