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KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,422
I thought someone said super saiyan autism (i need a gif of that).

Blobber = BBB (big breasted babes)? Eh sure why not. But I saw a couple of anime shorts on youtube where the class president had tits that were just ridiculously big. Gotta be envy or something over there. Maybe japanese are getting tit jobs still. And one anime had it where the bigger they get the more power they have... lol. That must be a comedy. How many of those buxom blobber beauties can you stand side by side in a hallway? They'll be squished together. Yeup... BLOBBER.

Also... sometimes you're too big to be a party-based blobber
rpg3.jpg

rpg4.jpg

rpg2.jpg

rpg5.jpg

rpg1.jpg

rpg6.jpg

hmmm... turns out that blog is very giant porny. And i thought it was just this rpg perspective story. How is it I'm always finding these weird sites without trying?
:prosper:
 
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FriendlyMerchant

Guest
I thought someone said super saiyan autism (i need a gif of that).

Blobber = BBB (big breasted babes)? Eh sure why not. But I saw a couple of anime shorts on youtube where the class president had tits that were just ridiculously big. Gotta be envy or something over there. Maybe japanese are getting tit jobs still. And one anime had it where the bigger they get the more power they have... lol. That must be a comedy. How many of those buxom blobber beauties can you stand side by side in a hallway? They'll be squished together. Yeup... BLOBBER.

Also... sometimes you're too big to be a party-based blobber
rpg3.jpg

rpg4.jpg

rpg2.jpg

rpg5.jpg

rpg1.jpg

rpg6.jpg

hmmm... turns out that blog is very giant porny. And i thought it was just this rpg perspective story. How is it I'm always finding these weird sites without trying?
:prosper:

Imagine adventuring in her party.
 

KeighnMcDeath

RPG Codex Boomer
Joined
Nov 23, 2016
Messages
15,422
I guess three (mage, rogue and priest?) worry all the time esp during equipment changes.

"Imagine adventuring in her panty."
Never hand her a map. She becomes bigger than the planet.
 

Atlantico

unida e indivisible
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17,197
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Make the Codex Great Again!
What is "party-based"? Would you say Baldur's Gate is in a different subgenre than Fallout because it is party-based?

No.

Just so you know, i'm tall, handsome and funny and it's probably why women like me, they always have and always will.

So what happens here, are you in love with me or something faggot?
Go talk with someone interested with your nonsense.

Also, you're lucky it's a forum, I don't want to make my Mark Cleveland Blackmore but I used to eat two retards like you daily, most of the time, they ran to their mama after a simple smack on the face, you look like just the type.

If you didn't live in a third world country, i would offer to come by to demonstrate.


The only thing you are, is so full of shit, it comes out both ways, neckbeard.

I never wrote that there is no mechanical difference

Yes you did — though you may not have realized it.

is Wizards & Warriors where your party of 6, including an elephant man, is carried by a single horse

Party of 6 carried by a single horse. Plays the same as a party of 6 carried by 6 horses or a party of one carried by one horse. Mechanically the same.

However, as i wrote in the other thread, there are mechanical differences.

I don't keep track of all your posts, even those directed at myself.

If you're taking about this, the different stats and skills of "party members" is not a mechanical difference nor is it typically possible to leave party members at inns. That being said, lots of RPGs have abilities that can be turned on and off, e.g. MEA where you can have up to 3 abilities active at one time. Mechanically the same as "party members".

"Party members" are just abstractions for skills. Nothing more. They do not change anything mechanically. The game plays the same as any "single character, multiple ability" RPG.
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
486
...this poster from 2005...
Which game is the knight on horse encoutering the big turd (bottom, middle) refering to ? A quick search on the Codex with terms "RPG" and "shit" tells me it could apply to virtually any game, so I am genuinely curious.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,705
Location
Ingrija
...this poster from 2005...
Which game is the knight on horse encoutering the big turd (bottom, middle) refering to ? A quick search on the Codex with terms "RPG" and "shit" tells me it could apply to virtually any game, so I am genuinely curious.

Come on, this is one of the few things that can be recognized instantly. It's Heroes of M&M.

The blob in question is immediately to the left of it.

gfPo0Kf.png
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
486
...this poster from 2005...
Which game is the knight on horse encoutering the big turd (bottom, middle) refering to ? A quick search on the Codex with terms "RPG" and "shit" tells me it could apply to virtually any game, so I am genuinely curious.

Come on, this is one of the few things that can be recognized instantly. It's Heroes of M&M.

The blob in question is immediately to the left of it.
Thanks, the knight made me think of HoMM, but I wasn't sure since he is just somewhat generic.
I had also found the blob but wanted to let the others search.
The two rapey penguins on the other hand... That cannot be Club Penguin (although it launched on 2005 according to wikipedia).
 

mondblut

Arcane
Joined
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Messages
22,705
Location
Ingrija
The two rapey penguins on the other hand... That cannot be Club Penguin (although it launched on 2005 according to wikipedia).

They seem to be desperately covering chick nudity, so it could be:

As a result, Club Penguin maintained a strong focus on child safety,[71] to the point where the security features were described as almost "fastidious" and "reminiscent of an Orwellian dystopia",
 

Kruyurk

Learned
Joined
Nov 16, 2021
Messages
486
The two rapey penguins on the other hand... That cannot be Club Penguin (although it launched on 2005 according to wikipedia).

They seem to be desperately covering chick nudity, so it could be:

As a result, Club Penguin maintained a strong focus on child safety,[71] to the point where the security features were described as almost "fastidious" and "reminiscent of an Orwellian dystopia",
Yes that makes sense. I didn't realised that what the right penguin is holding is a censor bar.
Take this shitty .jpg as an interesting rating since I cannot use buttons yet.
Untitled.jpg
 

Bad Sector

Arcane
Patron
Joined
Mar 25, 2012
Messages
2,334
Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
Genres are defined by what they're trying to accomplish, not their mechanics. There are many games that can perfectly replicate core mechanics like stats and levels, but if they're not trying to emulate a tabletop role-playing experience then they're not really RPGs.

This is wrong, games are defined by their gameplay (ie. mechanics), not their aspirations. You can even find it on Wikipedia:

Wikipedia said:
A video game genre is a classification assigned to a video game based on its core gameplay (type of interaction) rather than visual or narrative features. A video game genre is normally defined by a set of gameplay challenges considered independently of setting or game-world content, unlike works of fiction that are expressed through other media, such as films or books. For example, a shooter game is still a shooter game, regardless of where or when it takes place.

JRPGs for example, people started to add a 'J' in front of 'RPG' not because they were being xenophobic, but because even normies understood that games like Chrono Trigger and Final Fantasy VII provide fundamentally different experiences than games like Fallout, Morrowind or even Wizardry, despite being mechanically speaking Wizardry clones. There are Japanese exceptions, though.

Genre names, especially in games (though not only there) are rarely descriptive - the "adventure" game genre comes from Collosal Cave Adventure, not because in these games you are having an adventure and the situation is similar with Roguelikes... or even RPGs, not all games where you are playing some Role is an RPG. So paying attention to the genre's name is pointless, it is what the genre itself represents (the mechanics).

Nowadays pretty much everyone has at least an idea about how JRPGs play because they share a lot of gameplay characteristics - not because they come from Japan, despite the name's background. In fact if you look on Steam's JRPG tag page, the majority of games there by far are were not made in Japan.

Party of 6 carried by a single horse. Plays the same as a party of 6 carried by 6 horses or a party of one carried by one horse. Mechanically the same.

This particular mechanic is similar, but one similar mechanic doesn't make all mechanics the same.

If you're taking about this, the different stats and skills of "party members" is not a mechanical difference nor is it typically possible to leave party members at inns.

The comparison was between Skyrim, not a blobber, and Wizards & Warriors, one of the more known blobbers in this site, in a post where you claimed that blobbers were the same as Skyrim. Also while leaving party members at inns isn't a feature all blobbers have, many (e.g. Wizardry and its clones) blobbers have it and some others (e.g. M&M) allow you to hire party members (that become part of the blob for the duration that they are hired).

That being said, lots of RPGs have abilities that can be turned on and off, e.g. MEA where you can have up to 3 abilities active at one time. Mechanically the same as "party members".

MEA isn't even a first person game.

But sure, if you came up with some game that provides all the mechanical features multiple characters in a party represent would represent in a blobber then you'd have... a blobber.

"Party members" are just abstractions for skills. Nothing more. They do not change anything mechanically. The game plays the same as any "single character, multiple ability" RPG.

This is an overgeneralization and it really depends on the game. For example, IIRC in Ishar party members of different alignments can actually argue and even vote to hire or drop members. I can't think of an RPG where your cartography skill argues with your fireball spell and gets in cahoots with your lockpicking skill to have you forget how to make maps.

Truth be told, i can't even think many RPGs with a cartography skill in the first place
 

Bastardchops

Prophet
Patron
Joined
Nov 4, 2015
Messages
2,230
"Party members" are just abstractions for skills. Nothing more. They do not change anything mechanically. The game plays the same as any "single character, multiple ability" RPG.
You're reaching cosmic levels of delusion. I kind of see why you can't grasp the definition of a Blobber if you're stuck free associating between single character and party-based rpgs.
 

cthscr

Novice
Joined
Jan 6, 2022
Messages
8
The two rapey penguins on the other hand... That cannot be Club Penguin (although it launched on 2005 according to wikipedia).
Left penguin seems to be from https://en.wikipedia.org/wiki/GAG_The_Impotent_Mystery
"Party members" are just abstractions for skills. Nothing more. They do not change anything mechanically.
Has someone forgotten that interaction with world is bidirectional? Finger of Death or Tolberti's eradication. Good luck passing them with single character.
 

Serus

Arcane
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Joined
Jul 16, 2005
Messages
6,947
Location
Small but great planet of Potatohole
Genres are defined by what they're trying to accomplish, not their mechanics. There are many games that can perfectly replicate core mechanics like stats and levels, but if they're not trying to emulate a tabletop role-playing experience then they're not really RPGs.

"Party members" are just abstractions for skills. Nothing more. They do not change anything mechanically. The game plays the same as any "single character, multiple ability" RPG.

This is an overgeneralization and it really depends on the game. For example, IIRC in Ishar party members of different alignments can actually argue and even vote to hire or drop members. I can't think of an RPG where your cartography skill argues with your fireball spell and gets in cahoots with your lockpicking skill to have you forget how to make maps.

Truth be told, i can't even think many RPGs with a cartography skill in the first place
I was thinking of Ishar trilogy as well and tried to think of other blobbers where individual party members can have their own agenda. Be it scripted, or not - like in Ishar. The thing is, as you pointed out, if individual characters in a blob have individual agendas they can't be considered part of a "single entity" anymore in any way. Well maybe a heavily schizophrenic entity, lol.
I came up with the mentioned Ishar trilogy. Then Wizardry 8 where hirelings act mechanically as regular member 99% of the time but have some unique agenda going. For example they won't go to certain areas (normally). Tried to think about other games like that. In Eye of the Beholders you can find hirelings in the dungeon - but once they join they don't have any agenda IIRC. I didn't find more examples so far. Only some "half-blobbers" but that only complicates things. Any ideas?

Edit:
Mechanically all blobbbers that have internal positioning can't be called a single characters. What single character can move 1/4 or 1/2 or other part of its health points pool the the back and forth? That's a mechanic the doesn't existor or make sense in single character games but does in blobbers. Internal positioning is not that uncommon in blobbers. IIRC already Dungeon Master had it?
 
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wishbonetail

Learned
Joined
Oct 18, 2021
Messages
671
Nowadays pretty much everyone has at least an idea about how JRPGs play because they share a lot of gameplay characteristics - not because they come from Japan, despite the name's background. In fact if you look on Steam's JRPG tag page, the majority of games there by far are were not made in Japan.
There's a thread in the neighborhood where people are voting for Dark Souls and Dragon's Dogma as the best JRPG's of all times, so I don't know what this term means anymore,.
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
6,947
Location
Small but great planet of Potatohole
Nowadays pretty much everyone has at least an idea about how JRPGs play because they share a lot of gameplay characteristics - not because they come from Japan, despite the name's background. In fact if you look on Steam's JRPG tag page, the majority of games there by far are were not made in Japan.
There's a thread in the neighborhood where people are voting for Dark Souls and Dragon's Dogma as the best JRPG's of all times, so I don't know what this term means anymore,.
People are stupid. They can't understand a simple concept that a label is not the same as a description. Are all french fries from France? This is terminal stupidity.
 

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