What in the Nine Hells is that? Is that dude supposed to be an orc? I almost expect him to tell the party his pronouns.
Solasta is a surprisingly uneven game when it comes to production value.
While some parts of it (like some scenarios) look surprisingly good given its shoestring budget, others like the character models are notoriously hideous.
It doesn't help that this screenshot also shows an infamous glitch with beards not gluing correctly on faces.
That aside, another vote for Deadfire (which almost perfected the "2D isometric look" at least when it comes to environment) and Baldur's Gate 3 is admittedly another strong candidate, even if I'm not exceedingly fond of SOME of its aesthetic choices.
I guess Dragon Age Inquisition could deserve a honorable mention, too. Personally I'm not really a fan of the game itself (and in fact there are several parts of it that I consider genuinely terrible) and there is a lot about it that I don't like stylistically, but it's hard to deny that in terms of production value it was on the top of the pile for a while.
And since I can separate fondness and nostalgy from an aesthetic evaluation... No, I can't mention Fallout 1 and 2 or Arcanum as "best looking" games in the genre, for fuck sake.
P.S. While it seems like a lost semantic battle at this point, with a lot of people just giving up on the nuance, I'm with
Butter about the fact that no matter how the term originated, you can't extend the "CRPG" definition to anything that is "roleplay but as a videogame", otherwise you are going to dilute the term to the point of losing all meaning.
Over the years, the term "CRPG" went to assume a very specific acceptation to indicate a specific type of RPG s. Namely these COMPUTER-centric games usually focused around replicating tabletop mechanics and managing an extended party rather than a single character.
The only reason the term is still used even when limiting the discussion to videogames is precisely to differentiate it from console RPGs/JRPGs/action RPGs and so on.
P.P.S. While it was far from perfect and it undeniably shows its age now, I still think that ToEE was a genuine looker at the time and I rate it above the rest of the Troika production in that sense.
I also remember that I used to love the way BG1 and 2 looked at the time and I considered both gorgeous at the time, but since the question isn't "What looked good at the time" but rather "what is the best looking" I'd have a hard time picking titles with a 800x600 resolution, super-pixellated sprites and 15 fps by default over anything more modern like Deadfire or BG3.