KreideBein said:
The new review, while vastly better than the original, still isn't great. The game being reviewed is an RPG, so why isn't there a more in-depth discussion of how good the role playing element is? The main focus of the review was the technical issues of the game.
For the very reason you mention, I
almost dislike the new review more. Of course, they can't keep pulling reviews, so this one will have to stand, and should. But it still shortchanges the game -- instead of ranting on tangents about D&D rulesets in general as used in all D&D games, we have a rant about the interface. I mean, it's great that they're at least talking about this specific game, finally. But I don't read a review just to hear how the camera handles. I want to know what the hell is going on in the
game.
I'm not even sure the reviewer played far enough along to really have much to say about the game itself.
For example, I've heard here at the Codex that getting the stronghold is fairly cool. The review doesn't mention it. (By the way, is it true when the reviewer says that NWN 1 only allowed 1 companion/henchman? The latest patches allow 3 companions -- maybe unpatched only allowed one?)
I do agree with the reviewer about some things. The dwarf cliche, trouble-in-Forgotten-Realms cliche, and other standard fantasy cliches do apply. And it IS odd that I cannot auto-pause the game each round, or on sight of the enemy.
I'm running the game in 800x600 with every graphic setting off. I have an ATI Mobility X600. It's not as awful as the reviewer makes it seem. Certainly, I'd like better, though. If the goading of a reviewer results in a few optimization patches, it'll be a fine outcome.