Tags: BioWare
<b>Ray Muzyka</b> of <A href="http://www.bioware.com">BioWare</a> sits down with <a href="http://multiplayerblog.mtv.com/">MTV Multiplayer</a> and <A href="http://multiplayerblog.mtv.com/2008/03/10/bioware-talks-video-game-romance-in-the-post-sexbox-era/">has a chat</a> about hawt sexxors in games after the overhyped silliness over the content of that lesbian game they made.
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<blockquote><b>Ray Muzyka, General Manager, BioWare:</b> We’re proud of the mature plots that we build into our games. They’re really appropriate for the type of story we’re trying to convey. And romance is part of that. It’s part of life. It’s part of an interaction — a healthy relationship with other people. But it’s optional, too. You don’t have to have romances in "Mass Effect" or in our prior games, but they’re available to you if you want and if you want to progress that part of the storyline. But they’re very tasteful, very appropriate. And they’re certainly appropriate for the level of rating, which, in "Mass Effect"’s case was mature.</blockquote>
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I don't know. I've always thought of romances in CRPGs as incredibly silly things. Love is part of live and such, yeah, but typically when you're running around the world trying to save it from the BIG SUPER BAD GUY, it seems rather silly to stop and court the ladies.
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ps. More lesbian sex please.
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Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>
<b>Ray Muzyka</b> of <A href="http://www.bioware.com">BioWare</a> sits down with <a href="http://multiplayerblog.mtv.com/">MTV Multiplayer</a> and <A href="http://multiplayerblog.mtv.com/2008/03/10/bioware-talks-video-game-romance-in-the-post-sexbox-era/">has a chat</a> about hawt sexxors in games after the overhyped silliness over the content of that lesbian game they made.
<br>
<blockquote><b>Ray Muzyka, General Manager, BioWare:</b> We’re proud of the mature plots that we build into our games. They’re really appropriate for the type of story we’re trying to convey. And romance is part of that. It’s part of life. It’s part of an interaction — a healthy relationship with other people. But it’s optional, too. You don’t have to have romances in "Mass Effect" or in our prior games, but they’re available to you if you want and if you want to progress that part of the storyline. But they’re very tasteful, very appropriate. And they’re certainly appropriate for the level of rating, which, in "Mass Effect"’s case was mature.</blockquote>
<br>
I don't know. I've always thought of romances in CRPGs as incredibly silly things. Love is part of live and such, yeah, but typically when you're running around the world trying to save it from the BIG SUPER BAD GUY, it seems rather silly to stop and court the ladies.
<br>
<br>
ps. More lesbian sex please.
<br>
<br>
Spotted at: <A HREF="http://www.bluesnews.com">Blue's News</A>