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Tags: Brian Fargo; InXile Entertainment
There was some speculation as to what engine inXile would choose for Wasteland 2. Brian Fargo was previously offered a free engine license for Unigine, which sounded like a pretty good candidate. But, it would seem inXile turned down that offer, as they're now hiring programmers with Unity experience.
I can't recall ever playing a Unity game, but there sure are a lot of them.
Spotted over at NMA.
Update - Brian Fargo confirms with an official announcement on Twitter:
There was some speculation as to what engine inXile would choose for Wasteland 2. Brian Fargo was previously offered a free engine license for Unigine, which sounded like a pretty good candidate. But, it would seem inXile turned down that offer, as they're now hiring programmers with Unity experience.
If you have a passion for post-apocalytic goodness, experience working with Unity and amazing programming skills, please send your resume to jobs[at]inxile.net. We thought we’d put this out on our blog and forums first, before opening up the search further. Feel free to spread the word if you know of the perfect person.
We are looking for experienced engineers and engineering interns.
We are looking for experienced engineers and engineering interns.
I can't recall ever playing a Unity game, but there sure are a lot of them.
Spotted over at NMA.
Update - Brian Fargo confirms with an official announcement on Twitter:
I can officially announce that we've chosen the Unity engine for Wasteland 2. It meets all the criteria we need. First screens looking good.