- Joined
- Jun 18, 2002
- Messages
- 28,544
Tags: Almost Human Games; Legend of Grimrock
You may have heard of Legend of Grimrock. After watching a YouTube video and getting interested, then finding out that it was only $15, I thought I'd grab it and see what's it like:
Read the rest of our Legend of Grimrock review.
You may have heard of Legend of Grimrock. After watching a YouTube video and getting interested, then finding out that it was only $15, I thought I'd grab it and see what's it like:
Enemies move in the same manner you do. That is, they turn, then step forward into the square in front of them and if necessary (such as when you've retreated sideways), turn again and repeat. Taking advantage of this allows you to gain advantages for attacking an enemies' flank or rear (double and sometimes even triple damage). Of course this results in you spending most of your time square dancing around enemies as you move backwards and sideways, they turn to walk into the square you just left, opening up their flank, you attack their flank... rinse and repeat.
This movement system did trip me up from time to time, hitting a wrong key and falling down a trap or trying to walk into a wall instead of running away and being killed as a result. And if you intend to play Melee characters, then you will be dancing like this with your enemies most of the time. Despite the quirkiness and confusion in sometimes getting turned around, it is pretty fun - at least a lot more interesting than playing whack-a-mole in your average Bethesda RPG. The only downside is that once you've got the hang of it, it can get a bit tiring. Some levels even have traps which you can take advantage of, such as luring opponents onto a pit and then triggering it to open so that they fall down to the level below (where you can eventually deal with them later).
[...]
Oh and be aware: If you're playing the game in Steam, Steam has an annoying habit of popping up it's messages "Dickwad is playing some dumb popamole game" RIGHT OVER THE WIZARD'S CASTING AREA. FUCK YOU HABA. I DIED BECAUSE YOU PLAYED DARK SOULS RIGHT WHEN I WAS TRYING TO CAST FIREBALLS.
This movement system did trip me up from time to time, hitting a wrong key and falling down a trap or trying to walk into a wall instead of running away and being killed as a result. And if you intend to play Melee characters, then you will be dancing like this with your enemies most of the time. Despite the quirkiness and confusion in sometimes getting turned around, it is pretty fun - at least a lot more interesting than playing whack-a-mole in your average Bethesda RPG. The only downside is that once you've got the hang of it, it can get a bit tiring. Some levels even have traps which you can take advantage of, such as luring opponents onto a pit and then triggering it to open so that they fall down to the level below (where you can eventually deal with them later).
[...]
Oh and be aware: If you're playing the game in Steam, Steam has an annoying habit of popping up it's messages "Dickwad is playing some dumb popamole game" RIGHT OVER THE WIZARD'S CASTING AREA. FUCK YOU HABA. I DIED BECAUSE YOU PLAYED DARK SOULS RIGHT WHEN I WAS TRYING TO CAST FIREBALLS.
Read the rest of our Legend of Grimrock review.
Last edited by a moderator: