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Tags: CD Projekt
CD Projekt RED published a press release today about their upcoming new engine, REDEngine 3. It sounds quite ambitious:
Big words, Adam. But didn't Ultima VII Part Two: Serpent Isle do this 20 years ago?
The rest of the press release boasts of REDEngine's impressive graphical capabilities as well as its quest scripting tools. It also includes an image which I assume is a render from a game currently being developed with the engine - most likely, The Witcher 3.
CD Projekt RED published a press release today about their upcoming new engine, REDEngine 3. It sounds quite ambitious:
“If we look at RPGs nowadays we find two approaches, one which emphasizes the story but limits the game world, and one that builds a vast, open world but hampers and simplifies the story. With the REDengine 3 we combine the positive aspects of both approaches for the first time, creating an open environment with a complex, multi-thread story. Together with believable characters, a captivating tale and a world where players can roam freely without loading times, we will be able to move gaming to a new level with a realistic feel and full player immersion. When working on our previous titles, I didn’t dream that we would achieve something like this. Thanks to the support of all our fans, now we have the possibility to use REDengine 3 and create something many RPG fans dream of,” said Adam Badowski, head of CD Projekt RED studio.
Big words, Adam. But didn't Ultima VII Part Two: Serpent Isle do this 20 years ago?
The rest of the press release boasts of REDEngine's impressive graphical capabilities as well as its quest scripting tools. It also includes an image which I assume is a render from a game currently being developed with the engine - most likely, The Witcher 3.