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Game News Wasteland 2 Kickstarter Update #27: Routine Progress Report

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: InXile Entertainment; Michael A. Stackpole; Wasteland 2

A Wasteland 2 Kickstarter update went out today, perhaps to remind us that despite the Torment Kickstarter hogging all of the attention, Wasteland 2 is still alive and in production. It's a routine progress report:

Let us just start by saying that development of Wasteland 2 has been going really well. We may go quiet at times but please don't mistake our silence for a lack of progress. At this point in the process, the most important thing for the game is focusing on adding all of the content to get it to a fully playable state. Once we’re there, we can iterate and polish each area and feature for the best play experience. Production of the game is the top priority of the Wasteland 2 team right now, and it's all hands on deck on that one!​

We recently showed you a first look at Wasteland 2's gameplay, a good glimpse of how the game is shaping up since you helped us make this game a reality almost a full year ago now. We're currently looking to hit a huge internal milestone at the end of April: having all level geometry blocked in and all encounters and interactions scripted. They are currently in various states of completion, but we are tracking well to have them all in a playable state. Meanwhile, we have multiple artists creating portraits, characters and environment models. We are really starting to fill out the world, with a lot of extra credit for that going to...​

The update goes on to report that the backer T-Shirts (part of the $150 and above tiers) and the first part of the Michael Stackpole novella (part of the $50 and above tiers) are almost ready and will soon be sent out. It also has news about the Unity Crowdsourcing Experiment, also known as W.A.S.T.E. ("Wasteland2 Asset Store Threedee Experiment"). Apparently, inXile have something exciting planned for the next batch of assets, which is why it's been delayed.

Lastly, there's a description of the M.A.D. Monk, whose image you may have already seen:

wUU1lgO.jpg

In southern Arizona there are a group of monks that are part of an offshoot of the Servants of the Mushroom Cloud cult from Wasteland 1. These monks worship radiation itself, which they refer to as the Great Glow, as well as their hidden guardian whom the refer to only as Titan. It is the Monks belief that the only way to ascend to the afterlife is to absorb enough radiation into their bodies that they become one with the Great Glow, or better yet, to be destroyed in a nuclear event while protecting the order. This leads their warriors, or M.A.D. Monks as the locals refer to them, to the practice of strapping radiation filled dirty bombs to their chests and self-detonating at the first sign of conflict. The M.A.D. in M.A.D. Monk refers to Mutually Assured Destruction, and if you get too close to them you will find out why.​

Hmmm, I thought those were supposed to be "mini-nuke grenades".
 

hiver

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you call that an update?
that empty drivel of marketing punch words and no content?

"we are working on it. s going good. excited."
look stupid guys with bombs youve already seen before this.

wow. fucking great. amazing.
 
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I'm also kinda concerned about these "M.A.D. Monks" are they an enemy to be feared or do they cross the threshold into Silly/Stupid/Bard's Tale Remake Goof?
 

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Oh, for fuck's sake, not this conversation again

What can I say? If you don't like the Wasteland setting, don't play the game. It is what it is.
 
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More gameplay footage? more examples of how diverse the skill system is? Something hype-beneficiary to the player, Jaesun. I shouldn't take a rocket scientist to demonstrate something small and non-spoilerish to a great effect. Just saying. Didn't intend to be a negative nancy in the thread, just a few concerns.
 

Lancehead

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InXile really dropped the ball with WL2 updates. The only worthwhile updates in all these months were the video footage and the Ask-a-Dev event.
 

Jaesun

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InXile really dropped the ball with WL2 updates. The only worthwhile updates in all these months were the video footage and the Ask-a-Dev event.

Can you provide a Kickstarter that does a better job of updates?

Just curious.
 

hiver

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its a shifting goalposts question.
and you should know the answer anyway.

which is irrelevant - because it doesnt make this update look any better.
this is uninspired, vacuous "post" containing almost nothing.

because - that stuff has to be kept for release date interviews with the - media.
which may be the way how business should be run - but i aint going to take bullshit and wave my hands in the air.
 

Jaesun

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Are you going to answer my question?
 

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