Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Wasteland 2 Gamescom Screenshots

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,236
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Tags: InXile Entertainment; Wasteland 2

On the first day of Gamescom, Brother None gave to me...three new Wasteland 2 screenshots showing the Desert Rangers engaged in tactical combat against the vicious Red Skorpion Militia. Check 'em out:


I've also gotten word that our official Gamescom delegates, Grunker and JarlFrank, have already received a private viewing of Wasteland 2's demo. I'm sure they have plenty of impressions to share, but until they return, you'll have to entertain yourselves with more complaints about the game's UI. :smug:

Update: Here's a sneak preview.


Achievement Unlocked: Prestigious Magazine.
 

A user named cat

Guest
Well at least the UI is solid now, unfortunately they stuck with that fax paper text box and huge fonts. The text for the weapon stats looks pretty bad too. I also see they kept that clunky NBA shot clock AP counter and it's fucking huge. Argh. I still like mine better:



EDIT: Nevermind, it isn't solid. First screenshot threw me off with ground texture between the UI elements. These guys...
 
Self-Ejected

Cosmic Misogynerd

Self-Ejected
Patron
Joined
Apr 17, 2013
Messages
1,057
Location
Estados Fallidos Mexicanos
Codex 2013 Divinity: Original Sin
At least it looks a little bit more uniform. The previous one was like a collage of hastily edited textures. It certainly has room for improvement (a lot), but is looking less awfull. I still don't like that LCD counter tho.
 

Wizfall

Cipher
Joined
Oct 3, 2012
Messages
816
Much better UI.
Now only the fax printer and the huge AP dot need to go and it will be fine.
 

Seerix

Arbiter
Joined
Mar 31, 2012
Messages
235
I like the current UI, even paper parts aren't so annoying like they were before. Still, electronic screen instead would be much better. :P
 
Self-Ejected

Excidium

P. banal
Joined
Aug 14, 2009
Messages
13,696
Location
Third World
UI looks better than before. I don't really mind the matrix paper that much, but I wish i would just close off at the top and roll. It looks dumb with the text showing at what is the back of the paper in the first line. Also that AP counter needs to go

Wish we could see some inventory pics.

Is it possible to make a more blatant copy of Fallout's look and feel in the UI?
AoD? :M
 

Jashiin

Arcane
Joined
Mar 28, 2012
Messages
1,440
Well at least the UI is solid now, unfortunately they stuck with that fax paper text box and huge fonts. The text for the weapon stats looks pretty bad too. I also see they kept that clunky NBA shot clock AP counter and it's fucking huge. Argh. I still like mine better:



EDIT: Nevermind, it isn't solid. First screenshot threw me off with ground texture between the UI elements. These guys...

For a second I thought your UI was their updated version :(
 

tindrli

Arcane
Joined
Jan 5, 2011
Messages
4,465
Location
Dragodol
Tags: InXile Entertainment; Wasteland 2

On the first day of Gamescom, Brother None gave to me...three new Wasteland 2 screenshots showing the Desert Rangers engaged in tactical combat against the vicious Red Skorpion (or is it Scorpion?) Militia. Check 'em out:


I've also gotten word that our official Gamescom delegates, Grunker and JarlFrank, have already received a private viewing of Wasteland 2's demo. I'm sure they have plenty of impressions to share, but until they return, you'll have to entertain yourselves with more complaints about the game's UI. :smug:

are they home yet??? were are those two motherfuckers??

@Grunker
@JarlFrank

tell us everything
 

Zed

Codex Staff
Patron
Staff Member
Joined
Oct 21, 2002
Messages
17,068
Codex USB, 2014
I'm okay with the UI.

There are two things I think they should change, though:
The white colors on the printed paper and the lightbulb AP counter. I have problems reading dotted stuff like that.

I would much prefer an AP counter like this (the right one - left is original :P):
betterAP.jpg
 

keppj0nes

Educated
Joined
May 4, 2008
Messages
77
The UI in the first screen shot doesn't seem so bad. With the enemy icons and the radar out of there it looks better.
 

SuicideBunny

(ノ ゜Д゜)ノ ︵ ┻━┻
Joined
May 1, 2007
Messages
8,943
Serpent in the Staglands Dead State Torment: Tides of Numenera
The white colors on the printed paper and the lightbulb AP counter.
seconded. the frame around the weapon display could use some thinning and other work too but other than that it looks good.
 
Joined
Nov 19, 2009
Messages
3,144
Can someone explain to me what those weird damage ratings (4-4) for both guns mean? I'm guessing the range isn't 4-4, is it?
 

felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,274
Location
Terra da Garoa
Got to admit that they did a good job on the UI, I'm impressed.

There are two things I think they should change, though:
The white colors on the printed paper and the lightbulb AP counter. I have problems reading dotted stuff like that.
I agree with you, but I would do the AP meter with a flip display, like this:

drTU6hM.jpg
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom