SpaceWizardz
Liturgist
- Joined
- Sep 28, 2018
- Messages
- 1,165
Schreier saying Embracer greenlit a new game:
Schreier saying Embracer greenlit a new game:
Maybe he gets 'augmented' with one?he might even grow an actual personality at one point.
The "solid stealth" is a meme at this point, it's the games' weakest point and a regression from the Looking Glass Deus Exes mechanically. Dark/light doesn't matter, sound plays less of a role, popamolish cover jumping that bypasses a lot of skill in remaining hidden, radar...solid stealth
Turn that shit off.radar...
It's good at what it's trying to do, which is mostly about analysing each room to learn guard patrols, identify sticky cover objects, find where the exit is, and then plot your route accordingly.The "solid stealth" is a meme at this point, it's the games' weakest point and a regression from the Looking Glass Deus Exes mechanically. Dark/light doesn't matter, sound plays less of a role, popamolish cover jumping that bypasses a lot of skill in remaining hidden, radar...solid stealth
And that gutted version of thief still had deeper mechanics than the pacman stealth of nu-DX. You could even distract guards by throwing soy to them!The stealth in Deus Ex 1 never impressed me much though honestly, it felt like a severely gutted version of Thief with far worse enemy AI, so the shift to a different, arguably more simplified style of stealth gameplay didn't bother me too much.