The idea was to do a lot of screenshots and write a mini-letsplay but since I've been getting interrupted a lot I fucked it up and did only a few screens and also the game was too easy le usual farm abuse. But anyway, just to show my typical build layout and a few tricks that I use:
Instantly in luck cause humans hinted on a dangerous glade with soil instead of a small one as it usually happens. Prepared some planks in advance and opened it in the first storm (in case of a very rare events as the ship so I could buy something when drizzle hit in order to solve it).
Note I didn't take any of the starting blueprints because I've had plantation already as a start bonus and I got soil so I was already ok with the food - that's my reasoning this time. Don't forget to delay the process of taking first three orders until the moment you open a glade in case of timed orders btw. Not rushing the next ones is also a good idea.
And regarding plantation w/o any bonuses usually it's enough 3 bodies for these 15 land pieces to plant but to harvest you need more because it takes time to carry crops to warehouse. Or to use haulers but usually I prefer not to use them. Workload shortage is enough as it is. Automated ones to each warehouse from the cornerstone are very nice though.
Second glade has opened and I'm in luck again - more soil, building two farms and here I'd thought that If I'll get brewery it'll be a total piece of cake.
I'm still making planks with basic ass workstation. In fact, I got nothing for fabric and bricks either and it's totally fine. Just note to buy some off traders, especially since I got free Smithy on the right edge of the screen so it'll be pretty easy to make a lot of trade goods for that.
Also the screenshot reminds everyone to abuse the "favorite" button as much as possible even if it produces very little rep.
Here I got lucky yet again and not only got brewery but also an order "build brewery and we'll give you the tavern blueprint". Both are being built but I'm experiencing here severe plank shortage after all atm (but mostly not even due to basic station - nothing stops you from building several of those but because I got nothing as a fuel alternative and couldn't harvest trees at storms due to negative map perk).
And after building both human/beaver resolve went through the roof and almost never went back so gg. Oh and I got both Zhorg's secret ingredient (pretty op shit) and granary so foxes were feeling very well too.