Fun story, (apropos target audience,
Vault Dweller): My nephew, who is
14 years old and a colossal Oblivion and Skyrim-fan (we've argued on the subject before, especially about Oblivion) saw a facebook-update I made and decided to try out Age of Decadence. He didn't tell me about it, just downloaded that shit. He just completed it and he loved it. This is a 14 year old whose most hardcore RPG before AoD is probably Fallout: New Vegas. I logged into League of Legends today and he sent me a message:
Him: "Hey Casper! I just finished Age of Decadence!"
Me: ":D What did you think?"
Him: "I thought it was awesome. I especially liked how the different "backgrounds" were woven into each other..."
Me: "Yeah, that's pretty cool."
Him: "One thing that annoyed me a bit is how few skill points you get. Though I know it's a demo so I guess you get more later on. You also get too few stat points in my opinion."
Me: "Yeah, but don't you think it'd be boring not to have to sacrifice anything?"
Him: "Yeah, I guess you're right. And at least stats matter A LOT. I can really see what you mean when you talk about numbers in Skyrim not mattering... I played an assassin by the way, with Persuasion and Sneak, a little combat. I did think it was a little sad that it seemed you had to focus on either talking or killing. I'd have liked to switch a little. Also didn't like how if you focused on one skill you could be punished for it. Like I used sneak to get into a quest to get an object, but then I couldn't get it because my Lore wasn't high enough, so sneaking didn't help me much."
Me: "Well, I think you should expect to fail some quests. I don't think they intended you to win everything."
Him: "True, true. The way the game is made, it would be pretty shitty if you could just win at everything. I liked the challenge. All in all it was really good, especially how what you did affected stuff around you like you do things in this way something else happens than if you did it the other way." [he doesn't know what choices and consequences is
]
Me: "Yeah, definetely!
Him: "What did you play?"
Me: "I played a Praetor focusing on Block, Etiquette and Hammer."
Him: "Well, etiquette is pretty useless. Block is SOOOO over-powered. I tried using dodge but it's really bad compared to Block.
Me: "They're talking about buffing dodge."
Him: "I hope so! By the way, I think there needs to me more Lore-explanations and that kindda stuff. I don't really know what a Praetor or Grifter is, and the small explanation on the character screen isn't really enough to make me understand what they are."
Then we talked about some other stuff, and before we left he said:
"See ya. Gonna try a mercenary next. I want to kill some shit now. I never seem to be that good at avoiding combat anyway, and my assassin wasn't really made for it :p
Thanks for showing me the game uncle."
That right there is some major motherfucking
, Codex!
:soproudofhisnephew: