Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline Age of Decadence - Tips, Tricks and Spoilers

makiavelli747

Dumbfuck!
Dumbfuck Village Idiot Shitposter
Joined
Dec 12, 2015
Messages
402
There is no gain to increase CHA to 8 from 7
it gives you extra 20-40 SP
basically, charisma to diplomat is the same as perception to fighter
 

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
Ye i understand what u trying to say but my point was that you either go 7 for training and conversations or go 9 and convince that preacher

Also i forgot to mention that going as high as 9 CHA will open some reputation possibilities that wont happen otherwise for example Getting trained by both Feng and Cassius i only managed to do this with a Grifter-Merchant who had 9 CHA ,
there are other instances where high CHA gives you reputation bonuses that you can use for your advantage but all this requires metagaming - Hamza training is something that comes in mind , without CHA you wont be able to get trained by him before you finish Maadoran questline ( and depends how you finish u might not get the training ) meanwhile with some CHA he trains you after first guild quest in maadoran
 
Last edited:

Goral

Arcane
Patron
The Real Fanboy
Joined
May 4, 2008
Messages
3,571
Location
Poland
Spoiler:
uD19JJ1.jpg
RPG Codex has been mentioned in the credits. I don't remember anyone mentioning this before. AbounI and felipepepe have also been mentioned (not sure who are the other two). :salute:
 

t

Arcane
Patron
Joined
Aug 24, 2008
Messages
1,303
Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
Spoiler:
uD19JJ1.jpg
RPG Codex has been mentioned in the credits. I don't remember anyone mentioning this before. AbounI and felipepepe have also been mentioned (not sure who are the other two). :salute:
It was there. Brandon is a guy who made few of the first youtube guides, I believe.
 

t

Arcane
Patron
Joined
Aug 24, 2008
Messages
1,303
Codex 2014 PC RPG Website of the Year, 2015 Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
It was there. Brandon is a guy who made few of the first youtube guides, I believe.
Oh, right, how could I forget him... And Kirei? Is he Sunfire?
I believe it's Vahhabyte. Sunfire's name is Ivan.

The full Russian team:
The Age of Decadence Russian localization project team:
Artem "Saruman" Dultsev - project organizer and ex-coordinator, editor, chief text translator
Ivan "Sunfire" Petrov - project coordinator, editor, chief text/site translator
Ivan "Vagabond" Kharitonov - chief text translator
Denis "mad_enis" Maslov - chief text translator
Alexander "StaticSpine" Pugachev - chief text translator
Georgy "Albatross" Veselov - chief graphics editor
Ariman - text translator
Andriy "Anri" Posunko - editor, text translator
Vahhabyte - project promoter, text translator, tester
MikaelBox - text translator
Kirill "Sodden" Gushchin - text translator
100kg - text translator
Fed - text translator
Mikhail "DarkWhite" Kruchkov - text translator
staminamaster - text translator
L.Mandragoran - text translator
Alrion - text translator
Mindless - text translator
Aldis - text translator
Sergey "madkeeper" Gluk - graphics editor
Black_Corsair - old site translator
Gatecrasher - old site translator
Airvikar - graphics editor, Ubuntu installer
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,420
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
Vault Dweller

i've been meaning to ask you about this interesting tidbit where a loremaster in ganezzar use numerology to describe the gods and qantari demons and their allegiance. i think those are pretty clever and you put some stuff to reinforce him. there are 7 of those who dwelt in the void between the stars. there are 7 coffins in al-akia. they split into 3 and 4 because that way the other wouldn't easily overwhelm the other. there are 3 buried gods in the ruins of old empire.

did you base this on some real numerology concept or you came up with it yourself? how did you get the idea to use those concept for that one loremaster's explanation/interpretation?
i think numerology used IRL is most of the time bullshit, but within some fictional / philosophical concept it can be quite fascinating.
 

axedice

Cipher
Joined
Sep 11, 2007
Messages
483
Location
Mersin
He probably used the reference to tell that people who believe in bullshit like numerology are successful only when it comes to dealing with ignorant masses, yet they get shafted in a real conflict like Antidas and his "prophecies".
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,843
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
So I visited the charming village of Inferiae and had some interesting times with the locals. I noticed that escaping at all got me a nice chunk of xp, which was great. After looking at different options, I find that nuking the village and killing everyone in it except the cows who are immune to radiation gets another nice chunk of xp, while not being a mass murderer gets me ... apparently nothing.

So my question is: is there any reason not to nuke these people (besides "to be nice")? Will there be some kind of callback down the road? Or will I never hear from them again either way?
 

Atchodas

Augur
Joined
Apr 23, 2015
Messages
1,047
You can steal from traders .
This is AoD you dont steal from guards , that would get you killed if not by guards then by the guild .
 

hivemind

Guest
There is literally like a million places where you can steal in shops and inns in current AoD version.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom