What i REALLY hate about AOW3 is the way cities are nothing more then Units/Mana factory and that everything takes about 2 turns to complete, and even then you can just rush the production. That being said i almost NEVER build lower level tier units since there is no point when you can rush facility production to highest tier units in about 10 turns, or even less. The tactical layer is NON existent. Only saving grace is decent battle system, but even then when with minimal unit diversity and brain dead AI who waits till i slaughter every melee unit inside his fortress refusing to leave it cause of that one tier1 archer making 1dmg per round. Questing system is at least nice, NOT, since all its built around is independent cities asking to kill pack of random units so they can join your empire, yey, one more mana factory. I really get the feel AOW3 is built for smaller maps, where you can actually pretend there is some tactical layer in this game, but even campaign forces you into this HUGE maps with filthy cheating AI that if you don't blitzkrieg you are DEAD cause he gonna unit spam you till you are DEAD. Let's not talk that you have to have every fucking city with at least 2 of your highest tier unit, cause that one flying AI summoned unit gonna take over all of your towns, don't even bother with defending outposts/forts. I almost immediately regreted my decision going the "GOOD" path, since its much easier just fucking razing every city then bothering getting it to highest tier, cause the chance is by the time you even try its going to be taken by AI.
Presentation is nice, i dig the art style, bug it works like shit, even on high end pc, and yeah I like hero leveling system till i remember how simplistic unit/hero system actually is. All being said how is this any improvement over 23y (dear god has it been that much) old MOM, yeah i know its series in its own but its shit, and i don't get all the hype it gets. Funny thing is how AOW3 made me appreciate Fallen Enchantress more, at least its having some complexity to its bones.