Ezekiel
Arcane
- Joined
- May 3, 2017
- Messages
- 6,693
Too good to be true. Screw you, 4chan, for getting my hopes up even briefly.I'd buy that.
Too good to be true. Screw you, 4chan, for getting my hopes up even briefly.I'd buy that.
There's plenty of things to criticize in this game if I wanted to but being a massive Alien fanboy I couldn't help but love it anyway. I even liked it enough to replay and it was still scary the second time, something that usually doesn't happen to me with horror games.
GTFOI play horror games with the lights on.
I specifically play them with the lights off to try and make them scary, but it just doesn't happenGTFO
Alright, I'm done with this game. I'm just fucking tired that every animation locks you into position and you can't break out of it until the animation is ended. This is what is wrong with fucking AAA games nowadays. Everything has to be smoothly animated.
The alien is just around the corner, coming closer, but you have to show the player the computer login animation for the 100th time. Oh, the alien has just entered the room and you should hide right now. Sorry, we have to finish the box opening animation. Fuck! You! But wait, the alien is coming, but for some goddamned reason the Press E to Climb prompt is not showing when I'm standing in front of a vent-hole, and can't enter. Then the alien gets me. Fuck You Too!
I'm not wasting my precious time when there is Psychonauts 2 waiting for me.
this is still one of the best horror games and my personal favourite of its kind.
Would've been a much better game at half the length i think.
But still for a fan of the alien franchise its a treat.
Would've been a much better game at half the length i think.
But still for a fan of the alien franchise its a treat.
I agree. I've always said that survival-horror works best in the 15-20 hour range. I think that's why most of the RE games feel about right length-wise.
AI is the longest horror game I've played. I still enjoyed it, but it should have been a little shorter.
Would've been a much better game at half the length i think.
But still for a fan of the alien franchise its a treat.
I agree. I've always said that survival-horror works best in the 15-20 hour range. I think that's why most of the RE games feel about right length-wise.
AI is the longest horror game I've played. I still enjoyed it, but it should have been a little shorter.
My first Alien: Isolation playthrough was 19 hours long. Hard mode. I agree that it was too long and should have been short and sweet, due to its lack of variety, limited enemies and stretched out story. But if it takes some people more than 20 hours to beat it, then I don't thiink they should blame the game so much as themselves.
I bet every gamer wishes they were as gud as you.
Played on Hard, took 23 hours to finish. Didn't rush it but I didn't got stuck in the game, so I was progressing in a good pace. Tried to explore every location and find terminals, some collectibles.Would've been a much better game at half the length i think.
But still for a fan of the alien franchise its a treat.
I agree. I've always said that survival-horror works best in the 15-20 hour range. I think that's why most of the RE games feel about right length-wise.
AI is the longest horror game I've played. I still enjoyed it, but it should have been a little shorter.
My first Alien: Isolation playthrough was 19 hours long. Hard mode. I agree that it was too long and should have been short and sweet, due to its lack of variety, limited enemies and stretched out story. But if it takes some people more than 20 hours to beat it, then I don't think they should blame the game so much as themselves.
I collected everything later, but can't remember how thorough I was on my first playthrough. It was seven years ago. I just wrote the time down on my list of played games.Played on Hard, took 23 hours to finish. Didn't rush it but I didn't got stuck in the game, so I was progressing in a good pace. Tried to explore every location and find terminals, some collectibles.Would've been a much better game at half the length i think.
But still for a fan of the alien franchise its a treat.
I agree. I've always said that survival-horror works best in the 15-20 hour range. I think that's why most of the RE games feel about right length-wise.
AI is the longest horror game I've played. I still enjoyed it, but it should have been a little shorter.
My first Alien: Isolation playthrough was 19 hours long. Hard mode. I agree that it was too long and should have been short and sweet, due to its lack of variety, limited enemies and stretched out story. But if it takes some people more than 20 hours to beat it, then I don't think they should blame the game so much as themselves.
The only scary games I ever played (I genuinely felt dread) were early Silent Hills, nothing else ever made me feel even a bit like that :Negative:I specifically play them with the lights off to try and make them scary, but it just doesn't happenGTFO
So, not sure about this talk of 15-20 hours for Resident Evil either. RE4 comes closer.
I argue that the game is still fun after getting the flamethrower, but it really lost its tension, because everytime I met the Alien, I just sprayed it with a bit if fire and it ran away. At that point avoiding the higher level androids was more tense.Great game right up until you get the flamethrower. After that it gets boring.
Agreed and for the entire game I found the androids more unsettling, probably the whole zombie schtick.I argue that the game is still fun after getting the flamethrower, but it really lost its tension, because everytime I met the Alien, I just sprayed it with a bit if fire and it ran away. At that point avoiding the higher level androids was more tense.