BosanskiSeljak
Augur
Mass Effect 2 is some of the worst cover shooting slop I have ever played in my life.
It wasn't Obsidian's job to market the game. Sega fucked up. Simple asSega delaying the game after Mass Effect 2's release hurt it significantly because it looked and played so awful by comparison. This is funny because before release there was an Obsidian dev hyping up
It wasn't Obsidian's job to market the game. Sega fucked up. Simple as
SEGA did sit on it to try and raise marketing awareness during the delay.
It didn't seem like they were doing much for a while, though, so I got confused why they were waiting but no marketing was happening (it did eventually pick up, though).
Unfortunately, the delay meant it came out around the same time as Splinter Cell and ME2.
Even if it hadn't, it wouldn't have been well-received, but compared against two examples of a studio that's got stealth and encounter mechanics refined and a company that's got an established cinematic RPG pipeline, I'd argue AP looked even shabbier by comparison.
Marketing and reality don't really ever intersect much.Marketing can't save "this gameplay looks like ass" which was a common criticism even right here on the Codex (especially from good old "look at that tire" skyway).
If I remember correctly the crouch walking animation was a big deal for a lot of people then.Marketing can't save "this gameplay looks like ass" which was a common criticism even right here on the Codex (especially from good old "look at that tire" skyway).
Why such a leap tho, if what's popular today is superheroes, most of them are spies or half...idk much about them but some definitely are spies!At least Josh Sawyer is being truthful in that he clearly doesn't remember Alpha Protocol in the slightest, though he's projecting his own ignorance to the gaming community in general.As someone born after the Soviet Union ceased to exist: AP was a Cold War game?! Of the three JBs, the 2002 Bourne (yes, I know the novel is older) and 2001 Bauer were both solidly post Cold War. The first hub is post-Cold War GWoT, Russia's appearance is entirely gangs in international arms deals and the most prominent Russian character is very much a post Soviet sterotype in tastes. Unless we define Cold War to be "the modern one against ultra rich puppet masters fucking over the world for their own amusement and China", which is still ongoing and makes Sawyer's point moot, I don't see how it would be Cold War in the slightest.
tbf he’s equating interest in “spy thriller” stories with Cold War interest, not explicitly saying AP is a Cold War game.
all is fair in love and shitposting, eh?
Go play it, you won't be disappointed.I still have my copy of AP here. I tried it for about half an hour, seemed like a clunky attempt at Deus Ex and didn't bother trying again. I might have to put it on the to-do list and see if it goes any better the next time.
Heck is of the rare characters you can't kill in the game. The most satisfying for me was to kill Marburg in Rome after successfully provoking him.Had both of them killed, but I chose to personally kill Sis the first time I saw her, very satisfying, couldn't be bothered. I stuck with Heck when I played through.
Pistols and bullet time are OP.As for gameplay, I really enjoyed my pistol build, felt satisfying to his headshot after headshot because I invested into it fully.
ME2 combat was tedious with stripping shields/armor/health and biotics didn't work against shields and barriers. ME3 combat was the best in the series and especially BioWare caught lightning in a bottle with the multiplayer.Action games with shooting mechanics do nothing for me because I've spent my entire life playing games focused on shooting and the "RPG" versions are childsplay even on the hardest difficulty. In fact, the "hardest" one I played was Mass Effect 2 and that's only because of bloated shields/HP which just meant sitting behind cover for 20mins in certain missions. I also enjoy watching retards complain about systems like Alpha Protocol. It's most pronounced with Mass Effect 1 because I feel like that's the most popular game which utilizes that. Be shit at games in general --> Don't put skill points into weapons --> Complain about how nothing is hitting. Even if it's simplistic, it's fun to see the casuals squirm.
You gotta keep someone around to get you to the last level after all. Also the reason it's so hard to make him absolutely mad at Thorton.Heck is of the rare characters you can't kill in the game. The most satisfying for me was to kill Marburg in Rome after successfully provoking him.
Strip out the "Chris Avellone" and "Obsidian" names out of the game, what do you get?
An extremely terrible 3rd person shooter with god-awful controls/gameplay and cringe voice acting.
heyyyy hooooo easy there champAlpha Protocol is like the Arcanum of cover shooters
Things sorely lacking in most modern titles.writing, C&C, and atmosphere -
its like Vampire Masquerade. everything is going great until you get to the combat and then its like "oh god I think im going to be sick"Alpha Protocol is like the Arcanum of cover shooters. Every time it does something really brilliant it turns around, stumbles, and chips a tooth. 3/5 is fair, but it doesn't tell the whole story. BioWare built their company on making 3/5 games that are polished, but don't do anything interesting. One Alpha Protocol is 100x more interesting than 4 Mass Effects.
PS:T and Fallout too. Akshually great RPGs rarely have good combat.its like Vampire Masquerade. everything is going great until you get to the combat and then its like "oh god I think im going to be sick"
although that is basically also Arcanum...so never mind
It's bullshit that people keep forgetting Mike Laidlaw's magnum opus.PS:T and Fallout too. Akshually great RPGs rarely have good combat.its like Vampire Masquerade. everything is going great until you get to the combat and then its like "oh god I think im going to be sick"
although that is basically also Arcanum...so never mind
PST had least had flashy combat, what with the very in-your-face spell effects, the "we're not done, don't you move" spell effects and the "please enjoy this cinematic" spell effects.PS:T and Fallout too. Akshually great RPGs rarely have good combat.
An extremely terrible 3rd person shooter