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Another Oblivion Thread

MrSmileyFaceDude

Bethesda Game Studios
Developer
Joined
Sep 24, 2004
Messages
716
Gotcha, thanks for the clarification.
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
No way are yuppies conservative. Most yuppies are children of the people in the 60's. These people allow their kids to do whatever they want to, as their hippie parents did, thus creating another lineage of "cooooool man, I'll take a hit and go tell the Principal at school that my child would never do THAT. Little Johnny Terror is a good little boy. I hardly believe he jumped around the classroom pretending to bunny hop like in Counter-Strike."

Yuppies are like described above ... letting their child "express their creative freedom" by disrupting the classroom and telling the teacher to go fuck off.

A conservative would have the ruler across their knuckles. A liberal yuppie would tell their child that the teacher is a mean old Bush supporter, and they can disrupt the classroom any time they want. Have a cookie and a new XBox 360.
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
bryce777 said:
The real problem is that psychiatrists no longer do analysis or therapy, they just prescribe pills...nevermind that all psychotropic drugs cause permanent, irreversable personality changes to some degree or another and that misdiagnosis can lead to turning someone normal into a mental fuckup.

Agreed 1000%. Prescribing medicine to the kids guarantees 4 office visits a year (every three months for the non-mathematicians) and is billable to the insurance companies.

What ever happened to, "Your child is an asshole. Beat his ass and throw out his console games so he'll learn"?
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
See, that's why there are no children in TES:

Liberals: How dare you express your freedom! Only we can! You can't have a game where children get whacked with a Daedric Longsword!

Conservatives: Little bastard deserved it!

Well, non-religious-fanatic conservatives anyway.
 

bryce777

Erudite
Joined
Feb 4, 2005
Messages
4,225
Location
In my country the system operates YOU
HardCode said:
No way are yuppies conservative. Most yuppies are children of the people in the 60's. These people allow their kids to do whatever they want to, as their hippie parents did, thus creating another lineage of "cooooool man, I'll take a hit and go tell the Principal at school that my child would never do THAT. Little Johnny Terror is a good little boy. I hardly believe he jumped around the classroom pretending to bunny hop like in Counter-Strike."

Yuppies are like described above ... letting their child "express their creative freedom" by disrupting the classroom and telling the teacher to go fuck off.

A conservative would have the ruler across their knuckles. A liberal yuppie would tell their child that the teacher is a mean old Bush supporter, and they can disrupt the classroom any time they want. Have a cookie and a new XBox 360.

Well, believe me because I am older and I have seen it unfold before my eyes - that is the way it works. People, especially slimy people with no character ala The Yuppies of the 80s, change their tune to whatever suits them at the time.

Now that they all have money and home equity and kids (or when they did), suddenly it's a different world.

Personally I have gone the other way, from much more conservative when I was younger to being less so now. I am still conservative when it comes to crime and affirmative action and other nonsense, but I am more liberal/labor oriented now that I have seen how fucked up the world and corporate america is, and I have always been against fucking up the environment...not in the mindless save the tree frog even though there are 2 million of them way, but so that we have resources and a planet that is livable forever.
 

HardCode

Erudite
Joined
Aug 23, 2005
Messages
1,139
Back on topic, hey Steve, are there spears in the game?

OMG LOL ROFL WOOT

j/k
 

One Wolf

Scholar
Joined
Sep 27, 2005
Messages
311
Location
Planet X
HardCode said:
Liberals: How dare you express your freedom! Only we can! You can't have a game where children get whacked with a Daedric Longsword!

censorship is more the conservatives arena, no?

Liberals are the ones always saying "Violence only creates more violence" "The nuclear family is an instution of oppressive patriarchy" "The young must be allowed to freely express themselves"

you're thinkin of hippies.
 

Mech

Cipher
Joined
Jul 15, 2004
Messages
635
you are all tools said:
Holy shit, I have never seen such a large gathering of bickering, bitchy little fanboys in my life. Seriously, almost everyone on this forum seems to be a complete fucking tool. All anyone does is spend all YEAR bitching about a fucking game. If diablo is better, then why don't you go to their goddamn forums.

I find it absolutely unreal that any developer would respond on this forum. And yet no matter what kind sarcastic masterbating you twats take the time to pull the fucking binky out of your mouth to spew, the guys at Bethesda STILL respond. I'm sure even they don't know why they do it.
Maybe it's because they like games, and they like what they do.
Something most of you wouldn't have a goddamn clue about.

If Oblivion is already so horrible- before it's release, no less, then why do you waste your precious time moaning like whores about it?
Oh, ok, I'll answer that one...


Because you're FUCKING FANBOYS!!!!!!!!!!!!!!!!!!!!!!!!!!!

You have no sense of irony, do you? You sit at your computers half the fucking year, coming to this same damn forum, bitching about this same shit, and YOU have the nerve to call others fanboys?
Who the fuck are you trying to kid?!
Now, I'm not saying you should change hobbies, if this is what you're best at, you're not gonna find another hobby, it doesn't get any lower than this. But for Chrissakes, be creative.

o.k.?
Alrighty then, go fuck your mother.

-Goodbye


LOL this is the same retard that VD embarressed on the TES forums, and he is STILL bringing up Diablo. Hahhahahahah, HILARIOUS! :D
 

DarkUnderlord

Professional Throne Sitter
Staff Member
Joined
Jun 18, 2002
Messages
28,547
Re: fanboys

odorf sniggab said:
I agree on one point a lot of you have been making that you seem to think I don't believe. Graphics DON'T make a good game, I AGREE. However, your attitudes are awful. You're all constantly proving why nerds don't have any friends except other nerds. You're stuck up, but narrow minded at the same time. You answer most everyones imput regarding this game with some kind of insult if it doesn't precisely match your opinion. What the hell does that solve? If you respond to something someone writes that is not offensive at all but differs from your opinion by insulting said person, that is some serious sociopathic behavior. I.E something people do when they are angry at people in general. I.E nerds...

Basically most of you are sociopaths, not all of you. Some of you guys seem like calm rational decent folks, who just want a friendly debate, no harm in that. The rest of you need help, I'm not kidding at all. For God's sake, go outside take a walk. Get some fresh air. Put DOWN that hot pocket son and step away from the monitor! I know those guilty of this behavior (regulars to this forum NOT withstanding) will respond and pretend I have no idea what I'm talking about, but denial doesn't change hard facts. Not even in cyberspace.
Hobbits unite!
 

yipsl

Scholar
Joined
Sep 11, 2005
Messages
223
Location
Central Texas
MrSmileyFaceDude said:
It's like GhanBuriGhan said -- it's a stats-heavy interface, much more so than Morrowind's. It's easy and fast to use, and gives you a lot of information at a glance. There are also information rollouts that appear when you highlight certain kinds of items that provide more information, such as the skill associated with a weapon, or the magical effects on an enchanted item, potion or ingredient. Unless you're simply offended by the large text, or maybe the color scheme, I'm not really sure what the problem is.

The main reason I think it was developed for the console is the large text, plus the bigger than needed screen, as one of the Russian beta play screenshots showed, it easily obscures the merchant. The nice thing about it is the parchment color.

It looks sort of like it was designed to show well on a 42" plasma HDTV. If I ever relent and get a 360 down the line, plus an Oblivion GOTY edition for it, it might work well on the 26" CRT HDTV I'm getting next February.

It doesn't look as good on my PC monitor from the screenshots and I'll have to see it in action to make a final judgement. I admit the Codexers are kvetching too much about the interface, but it is an example of making it easier for console gamers at the possible expense of PC gamers.

That, plus leaving too many things out is what's gotten serious TES fans questioning the motives behind Oblivion design. Too much hand holding for the "can't find Caius" crowd.
 

odorf sniggab

Novice
Joined
Oct 3, 2005
Messages
26
The main reason I think it was developed for the console is the large text, plus the bigger than needed screen, as one of the Russian beta play screenshots showed, it easily obscures the merchant. The nice thing about it is the parchment color.

It looks sort of like it was designed to show well on a 42" plasma HDTV. If I ever relent and get a 360 down the line, plus an Oblivion GOTY edition for it, it might work well on the 26" CRT HDTV I'm getting next February.

It doesn't look as good on my PC monitor from the screenshots and I'll have to see it in action to make a final judgement. I admit the Codexers are kvetching too much about the interface, but it is an example of making it easier for console gamers at the possible expense of PC gamers.

That, plus leaving too many things out is what's gotten serious TES fans questioning the motives behind Oblivion design. Too much hand holding for the "can't find Caius" crowd.


I don't know I don't think it was neccessarily made for Consoles. Think about it, Bethesda claims they try to improve each ES game based on the players recommendations. I doubt they would listen to a few console oriented gamers over the majority of ES fans which are undoubtedly PC fans. It seems to me the very people who asked for these changes are unhappy with the way Bethesda went about it in Oblivion. I don't think they geared the game for consoles so much as listened to the majority of fans regarding improvements, fans who are unhappy with the end result.
 

Vault Dweller

Commissar, Red Star Studio
Developer
Joined
Jan 7, 2003
Messages
28,044
odorf sniggab said:
Think about it, Bethesda claims they try to improve each ES game based on the players recommendations. I doubt they would listen to a few console oriented gamers over the majority of ES fans which are undoubtedly PC fans.
Reality check for this gentleman, please. It's a fact that the console version of MW vastly oversold the PC one. Need I say more?
 

OverrideB1

Scholar
Joined
Oct 15, 2005
Messages
443
Location
The other side of the mirror
odorf sniggab said:
I don't know I don't think it was neccessarily made for Consoles. Think about it, Bethesda claims they try to improve each ES game based on the players recommendations. I doubt they would listen to a few console oriented gamers over the majority of ES fans which are undoubtedly PC fans. It seems to me the very people who asked for these changes are unhappy with the way Bethesda went about it in Oblivion. I don't think they geared the game for consoles so much as listened to the majority of fans regarding improvements, fans who are unhappy with the end result.

Well that's certainly a different take on it than just blaming the console-crowd. Now, while it would be fun to jump onto the anti-console bandwagon that's parked outside, there may be a kernel of truth in what you say ~ both PC-newbies and XBox-newbies asking for changes. And by "newbies" I refer to people who've not played RPGs much and for whom TES III was their first experience. Just as many casual players on either format, each just as likely to grab the latest "hot" game off the shelves.
 

yipsl

Scholar
Joined
Sep 11, 2005
Messages
223
Location
Central Texas
odorf sniggab said:
I don't know I don't think it was neccessarily made for Consoles. Think about it, Bethesda claims they try to improve each ES game based on the players recommendations. I doubt they would listen to a few console oriented gamers over the majority of ES fans which are undoubtedly PC fans. It seems to me the very people who asked for these changes are unhappy with the way Bethesda went about it in Oblivion. I don't think they geared the game for consoles so much as listened to the majority of fans regarding improvements, fans who are unhappy with the end result.

Many fans of TES are old school CRPG gamers. Other fans are hardcore FPS gamers, which is a PC genre too. Neither set of fans would appreciate an interface that seemed designed more for console players using a controller and sitting 6-10 feet from a big screen television.

I saw the combat system coming, since there were many fans of Severance and FPS on the boards right after Morrowind went gold. They hated "use best attack" while I preferred Daggerfall's mouse movement oriented combat system. They liked the WASD controls and wanted more player interaction in combat, they wanted to do damage when it looked like they hit.

They got their wish. Oblivion's combat may be as much of a heresy to old school CRPG gamers as the change from XP based levels in Daggerfall. It's still a hybrid combat system and I don't know how well it would please the FPS crowd. We'll have to see. I think it would work, but still want it to work with melee staff and spear, as well as the popular weapons.

The other major complaint on the boards that made the cut in Oblivion involved Morrowind's conversation tree, which seemed more generic and less real than even Daggerfall's NPC interaction. RAI seems like it's being hyped a bit too much, but it's still a remarkable updating to the limited shop and guild schedules found in Arena and Daggerfall.

Two dev comments that really bother me are these: Todd Howard's remark that half the console gamers could not find Caius in Balmora and a comment (forget which dev said it) that spear polled really low in their marketing studies which led to it's not being included in the game.

Think this over, they tried out mounted combat. One early October or Nov. dev post said that mounted combat was great, then that dev said no more (it wasn't MSFD, forget who it was at this point). If my memory is wrong that there was a dev post on it then I apologize before hand.

Anyways, they admitted that mounted combat was too unbalancing, that you'd never want to get off your horse and that's why they stopped working on it. Mounted combat they were going to have, but without spears? They felt that mounted combat was popular enough to give it a try but because some console kiddies or FPS addicts in Bethsoft marketing studies didn't like spears, they tried to have mounted combat without spears or lances?

While it's true Tamriel's a fantasy world, and it's pretty magic rich as such imagined worlds go, there's no accounting for development by committee where the least effective weapons from horseback are almost implemented with the most talked about form of combat simply because they're adding POPULAR + POPULAR and it's totally irrelevant that they're getting BUPKIS as the result, because they did the math many times and tried to make it work.

Zelda's fun guys. I play Ocarina of Time on the N64 with my nearly 5 year old, but it's no RPG. While Oblivion is not yet a Zelda or, even worse, a Dark Messiah of Might and Magic, I sense that there's less creative focus this time around and more number crunching based on popularity and polls that moves the series from CRPG fun in the old school sense to console fun in the "gladitorial combat with light RPG elements" sense. That last quote is what they started with when developing Arena and I'm glad they finally settled on a seriously good CRPG instead.
 

Twinfalls

Erudite
Joined
Jan 4, 2005
Messages
3,903
This is something which gets overlooked. The main criticism is how the RPG elements of DF have been toned down or removed outright. Yet this ignores the full scope of the DF devs' ambition.

These guys also wanted combat to be the most immersive real-time shizny out there. So the complete removal of analogue weapon control is a huge disappointment. Just imagine how awesomesauce a well-crafted, precision analogue swing might be with modern PC power, coupled with complex NPC responses and timings. You had so much more control of the weapon in Daggerfall, and that tech was ancient.

This is one of the reasons I have so much respect for the Gothic team. Okay, they decided to have RT combat. While it's button press and not analogue, they nonetheless didn't do it in a half-arsed limp-wristed way. It's got balls - strikes and blocking are seriously timing dependent, and its hard.

Accept that it's real time, and fuck damn, does it feel good to play.

It really seems like the easy, easy way out for Beth to go with the weak no-timing-required-just-click-away MW combat. Let alone not building on the Daggerfall/Arena analogue swing.

This is really what distinguishes MW from DF. Compared to DF, Morrowind is shot through with a palpable lack of ambition.
 

shiznit

Novice
Joined
Oct 17, 2005
Messages
7
there was a a game back in '98 maybe, i forget what its called, by Interplay that had THE best melee combat system ever. You had total control of the character's sword with your mouse or the number pad. i was really way ahead of its time and a blast to play.
 

shiznit

Novice
Joined
Oct 17, 2005
Messages
7
i wanna ask the bethesda devs, whats with the total lack of AA and AF in all the official xbox 360 screenshots. They are full of jagged edges and blurry textures, i thought that EDRAM that was so hyped was supposed to make it almost free tlo do AA and AF. Wouldn't you want the game to looks as good as possible, as to give people the the best impression? Or maybe, the 360 can't cut it with 2xAA and 8xAF and bethesda doesn't wanna falsely advertise?
 

shiznit

Novice
Joined
Oct 17, 2005
Messages
7
u beat me to it while i was typing the last post, nice work. i wish i could find the cd, i'm dyin to play it again.
 

Chefe

Erudite
Joined
Feb 26, 2005
Messages
4,731
I could never play Die by the Sword because the demo required a video card. :(
 

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