Fat Dragon said:DURR HURR U SO CLEVER AND FUNNEH!!!11
Melcar said:Demo out?
skyway said:Melcar said:Demo out?
Is it Thursday?
BearBomber said:AoD would me much better if the game and combat systems weren't copied from Fallout, and used hexes.
Copied from Fallout?BearBomber said:AoD would me much better if the game and combat systems weren't copied from Fallout....
Vault Dweller said:Copied from Fallout?BearBomber said:AoD would me much better if the game and combat systems weren't copied from Fallout....
BearBomber said:There are identical stats.
Silellak said:BearBomber said:There are identical stats.
It's true. I can't think of any other game system that uses Strength, Dexterity, Constitution, Perception, Intelligence, and Charisma as stats.
Sure, a lot of it looks inspired by Fallout...but...why is that a bad thing, exactly?
Inspired is one thing. Copied is another.Silellak said:Sure, a lot of it looks inspired by Fallout...but...why is that a bad thing, exactly?
http://www.shamusyoung.com/twentysidedt ... shamus.jpgBearBomber said:The character cards looks very simmilar in both games.
If anything, the stats are identical to DnD, not Fallout.There are identical stats.
The word you are looking for is skill-based. And no, Fallout wasn't the first skill-based game.The abilities system is pretty much the same, only with different abilities and no focused abilities (or whatever that was called in FO).
You described a generic AP system. And no, Fallout wasn't the first game featuring turn-based combat with action points.I also can't see a difference in combat system. People move and hit each other using AP which number is based on agility, there are some special attacks and that's it.
The rules are completely different. For example, we don't have armor class. That alone changes a lot of things. Awesome?Different rules = different gameplay = awesome.
Melcar said:Who cares about the system now? When is the thing coming out?