Shadowfang
Arcane
Is it dead yet?
Apex's new super-legendary item basically costs $170
The Iron Crown Collection event that debuted in Apex Legends today is a bite-sized Battle Pass: 12 new Epic items, 12 new Legendary items, a new currency, a separate store to spend that currency, a new loot box, a temporary solos mode, and a new set of temporary challenges. All this stuff arrives in the middle of Season 2, which itself features 100 levels of collectibles to grind through and rewards for completing daily and weekly challenges.
At the top of this timed-event mountain is the Raven's Bite, a new Heirloom-quality melee weapon skin for Bloodhound. Heirloom weapons are a tier above legendary in Apex—the rarest of the rare items that cannot be crafted, and, up until today, could not be purchased.
Acquiring the Raven's Bite means paying a lot of money in order to have the privilege of paying another amount of money. Pay to pay, you might say.
First you have to first unlock all 24 of Apex's new Iron Crown items. To get Iron Crown items, you must buy Iron Crown packs. Iron Crown packs cost 700 Apex coins, or about $7 each (Apex provides bonus currency if you buy more of it).
The good news, I guess, is that every player, whether they've spent a nickel in Apex Legends or not, gets two (but only two) Iron Crown packs if they complete a pair of challenges: racking up 25,000 damage and knocking out 20 daily challenges. Generously, then, you'd only have to buy 22 of these packs, or a minimum of $160 in currency when using the bulk rate to buy 18,200 Apex Coins and complete the set.
[inhale] Then you'd have to scrounge up an additional 700 Apex Coins in order to acquire the Raven's Bite, which is 3500 coins (effectively $35) by itself. Taking advantage of coin discounts, $170 is the least amount of money you can pay to get this digital hatchet and the other 24 items in the Iron Crown Collection.
A legendary skin in Fortnite is $20.The Iron Crown Collection is complicated event, and Respawn and EA are definitely testing the waters of what players are willing to spend on time-limited premium items. A few of the new Legendary character skins are absolutely gorgeous, like Wraith's "Edgy Khaleesi" look or Bloodhound's conquistador-samurai hybird armor. Paying $7 for a loot box with a 50 percent chance to unlock one of these 12 legendaries is nuts, but it does pale in comparison to the $18 that legendary skins cost in Apex's existing, rotating storefront
Yeah,it is pretty retarded way of thinking that got spread by the dead cuck totalbiscuit.The insane thing is I read a reddit thread on r/games and apparently most shitheads in that place defended this shit because "you don't need cosmetic to enjoy the game"![]()
They are right.The insane thing is I read a reddit thread on r/games and apparently most shitheads in that place defended this shit because "you don't need cosmetic to enjoy the game"![]()
Apex Legends producer calls players 'ass-hats' and 'dicks' in heated Reddit thread
The funny thing was that the PR people were just appologising for all that shit and saying how the devs will fix it in due time,etc etc. A few hours later this dipshit shows in reddit and begins spouting butthurt nonsense,the worst part is that he is the project manager or something similar.Yeah, I saw this shit yesterday. No idea why devs do this. Just let your PR do their job. Or is this person now PR too? I only remember Jay Fresh from Titanfall 2.
You need to be a special case to defend PoE's """microtransations""". A special case of good goy.You need to be a special case to complain about PoE's monetization. It has better and more content than any game of this genre on the market, COMPLETELY FREE.
Those expensive microtransactions are equivalent of tipping or gesture of appreciation. They can price them as high as they can.
I don't see the problem with this post. It's fucking cosmetics, and it pays for a free game.They are right.The insane thing is I read a reddit thread on r/games and apparently most shitheads in that place defended this shit because "you don't need cosmetic to enjoy the game"![]()
Outside of Dota 2, that doesn't really count because it's also a huge marketing tool, PoE has one of the best monetization system for the users. And yes, expensive cosmetics make complete sense.You need to be a special case to defend PoE's """microtransations""". A special case of good goy.
Even without other games existing that did not charge 40 dollars for a skin that would still be jewlord territory. Unfortunately for you (and all the poecucks defending this shit), other games do exist that don't charge even 1/4th of that.Outside of Dota 2, that doesn't really count because it's also a huge marketing tool, PoE has one of the best monetization system for the users. And yes, expensive cosmetics make complete sense.You need to be a special case to defend PoE's """microtransations""". A special case of good goy.
Yeah, there's no issue with them selling cosmetic shit. The problem is that it's super expensive and the only way to support this is in shitty ways. Like the store usually has one or two characters skins alongside one or two gun skins. The price of them are 11-18 dollars. For a first person shooter skin... Gun skins should never be more than 5 or 7 and the highest character skins should be 10. This is compounded by the fact it rotates what's in the store on a weekly basis making it a *limited time* offer. Otherwise you have to play the lottery with lootboxes.don't see the problem with this post. It's fucking cosmetics, and it pays for a free game.
The problem is that the developers got angry when people didn't want to pay high prices for digital cosmetics and attacked them.