So, nobody knows where Volinger goes?? I cant belive theres nothing about this stuff on the net. Youd think a Game like Arcanum would be studied down to the last detail but no. Its all hearesay. Some say they disappear,some say they go to where you found them, some say they can get killed on the way there?? WTF is this true, they can get killed? How... why... i dont know.
In a way thats cool cause it makes Arcanum like some terra incognita, theres stuff about it that people still dont know. Unlike Fallout where basically everything is known and is on some wikipedia page somewhere. With Arcanum you can at least fantasize about it, you can speculate about lore and stuff, the sequels that never were, wouldnt this be cool and wouldnt that be cool etc. So in a way because its forgoten Arcanum is actually still alive. Whereas Fallout is all known and basically, dead. Think about it...
Has any mod succeeded into making
arcanum's combat worth ? Just one would be enough.
Combat, the act of it isnt anything special, sure. But the preparation is the fun part... The whole crafting system, the search for skill masters through rumors and asking around, then doing their quests. Reading about the old gods and hunting the shrines to pray for a bonus... Good stuff.
When it comes to combat you can use that saying: its the journey that matters not the destination, with the destination being the actual combat.
Still, its just one of many ways you can deal with the game... you can basically finish EVERY quest without killing anyone! How cool is that? not even holy Fallout allows you that...
But, if you really want to fight remember to treat combat in the above matter( as a destination) and make sure that you WIN it... Otherwise dont engage in it, sneak or talk or let others fight. Thats the way its meant to be played. Yeah sometimes you will get instakilled by wildlife on the worldmap but so what? Thats just how life is!
Use trains and boats and save often and in different slots