The problem with many TES games is that they use some crazy out of the world lore to explain why 90% of the world is the most uninspired fantasy garbage imaginable. Like when they revealed that the entire word is a dream and if you are aware that you are in a dream you can influence the world around you and bend reality to your own will? And what did they do with it? Used it to explain why the middle of the Empire is a boring European fantasy land instead of a jungle like it was supposed to.
Or in Skyrim when they introduced a Alduin, a mythical avatar of the god of time that destroys and creates new world to start a new cycle called Kalpa just to explain why a player needs to run around the vikingland killing dragons until he finds and defeats the biggest baddest dragon there is. Perhaps they should make an interesting game instead of making an interesting explanation for why is the game so boring.
It's like Star-Trek introducing the amazing technology allowing people to create super-sophisticated androids just to explain why a robot character obviously looks like a human being with a paint on his face instead of looking like a goddamn robot.
Skyrim is a total nonsense.
Why there is more bandits than Villagers or non-highwaymen?
Why there are many Bandits camp just outside capitals and cities?Isn't that dangerous for them at being expose to the guard and encouring the risk of being thrown in jail?
Why the guards ain't cleaned the bandits camps?
Why the guard never sleep?
Why there is no politics crisis between different cities ?( instead of the shitty "oh i'm pissed of Ulfric Stormcloack shit" by Baalgruf( i had to check out their names because they are that bad written i don't even remind their names))
Why the world feels so static?
Why everybody react exactly the same at my presence???(Daggerfall's npcs react diferently and that game is fucking 24 years old.)