I'm am looking for some good D&D themed books to read before I embark on a great quest to play through the SSI Gold Box games. I started reading some of the Witcher short stories halfway through my Witcher 1 playthrough a few years ago, and I found it greatly enhanced my enjoyment of the game. So I'm interested in doing something similar with the Forgotten Realms setting.
But you guys got me confused: half of you seem to think some of the D&D books considered "best" are actually decent, the other half says they're all garbage.
While I'm not exactly a connoisseur of world-class fine literature, I enjoy solidly written sci-fi and sci-fi/fantasy stories, but haven't read much pure fantasy apart from the Witcher stories and Robert E. Howard's Conan short stories (which I liked quite a lot). I enjoyed most novels from the SF Masterworks series; science-fantasy that I liked was The Lord of Light (Roger Zelazny), Lord Valentine's Castle (Robert Silverberg) and The Left Hand of Darkness (Ursula K. Le Guin).
Very-very good, no.
The "Azure bonds" trilogy is light-hearted D&D adventuring fun and a necessary companion for playing goldbox games (so you finally get it who the fuck all those NPCs you're supposed to care about are, and wtf is that "Moander" thing that keeps popping up through the series).
If I were to read
one Forgotten Realms D&D book before starting to play the Gold Box games, would you recommend the first book of the Azure bonds trilogy? I'm a bit wary of the series giving away the plot too much, but perhaps it's a non-issue?
Looks like this guy was in the same boat as me, and gave the book a favorable rating on Amazon:
https://www.amazon.com/gp/customer-...ef=cm_cr_dp_d_rvw_ttl?ie=UTF8&ASIN=0880386126
I am replaying the old Gold Box classics. I decided to read this book before I got to Curse of the Azure Bonds. Admittedly, I was worried, these sorts of books can be either trash or treasures, with little in between. I'm pleased to say it is more treasure than trash. [...] Overall a very good read. And now when I encounter Alias, Akabar, Dragonbait, and Olive their appearances will mean more to me then when I was twelve.
Ok, so this is where I got a bit confused:
Death's Gate is better than any of the official D&D stuff from what I remember. If you want to do D&D reading though, I also highly recommend going through Appendix N stuff it's just so much better and even more D&D in how it feels than most of the official D&D books.
Had a look at the Appendix N catalogue and it's very confidence inspiring indeed with Tolkien, Poul Anderson, Robert E. Howard and Roger Zelazny on the list.
As in actual D&D? I would suggest (re)reading Tolkien if you haven't, or if you're really committed to reading about D&D, read 1st ed AD&D source books. The player's guide, GM's guide, and monstrous manual are wonderfully evocative, without the dime store fetishism you're talking about. Of course it isn't a narrative, but it'll scratch a D&D itch more than those hacky books.
This seems like a solid advice; reading the AD&D books (for the first time) is on my list too to understand the rules a bit better. I'm wondering about your preference of the 1st edition, though. The Gold Box games are based on 1st ed (all of them, I think?), but my superficial understanding is that 2nd ed is not that much different... or is it? Also, is there a substantial difference in the style of writing or amount of details included in 1st ed sourcebooks vs 2nd ed, apart from the difference between the rulesets?
Another question, some people recommend against reading the GM guide and the monster manual if you are a player. But I'm only ever going to play cRPG games (plus I have a shit memory), so I'm guessing this is not much of an issue?
Thanks