look at Diablo 2
Said someone who died on Anda.You must have made a series of serious mistakes to die as wizard. Leveling up took fucking forever in Diablo 2.
Yeah, Wizard was somewhat challenging. Even ended up drinking a health potion once. Then I randomly equipped a weapon( didn't have one, since I figured I'd just use spells) since I was annoyed with the low spell damage, and lo and behold; Beam of Uselessness becomes Beam of EasyMode. Never needed another health potion.To be honest, I found single player Wizard in the D3 beta to be challenging enough that I died.
Yeah, Wizard was somewhat challenging. Even ended up drinking a health potion once. Then I randomly equipped a weapon( didn't have one, since I figured I'd just use spells) since I was annoyed with the low spell damage, and lo and behold; Beam of Uselessness becomes Beam of EasyMode. Never needed another health potion.To be honest, I found single player Wizard in the D3 beta to be challenging enough that I died.
Whoever came up with the idea that my Vampiric Dagger should be my base spell damage deserves a Nobel Prize award in logical thinking.
To be honest, I found single player Wizard in the D3 beta to be challenging enough that I died. It feels like the monsters don't scale high enough with multiple players, though. I couldn't notice any real difference in the amount of energy/defense monsters had between 1 player and 4.
I didn't play a monk, but I partnered with one, and they get an AOE attack quite early on that just decimates everything. If there's one thing the game seems to possibly do wrong is make you level too quickly. Am I right in that you seem to level about 2x as quickly as you do in Diablo 2? Compound that with unlocking a new skill at every level and you might quickly overpower your enemies.
you can't judge the game until you've completed it
Yes, basically game levels your character itself. Chooses stat points allocation and auto-adds skils.
They did it because choice means consequence, if its real choice. They cant allow casuals to make silly mistake and do wrong choice because 1) its bad for marketing to angry casual 2) casuals dont want to use brains, just click-click, so auto-leveling was decided best idea.
Next step will be Diablio 4 that auto-plays itself, without player interference. Like Progress quest (google it), though in Progress quest you were allowed to change stats at beginning.
Yeah Andariel IS deadly. I'm with Losh here.
You must have made a series of serious mistakes to die as wizard. Leveling up took fucking forever in Diablo 2.
you can't judge the game until you've completed it
If you're going to be edgy it at least has to make logical sense.